Berserker, "looks like" a bug report here
So I wanted to put my text over a picture, aligning with the right side. Here's my code
And I got this
The problems:
1. The picture doesn't show fully. Looks like the height calculation is problematic. This can be fixed/adjusted by inserting newlines.
2. The text is not correctly aligned. As you see from my screenshot, they are centred. Interfered by the parameter of girl.def I guess?
____
And a wishlist
1. Is it possible to fix the
DL background colour issue from ERA? A map maker asked about that. This is only issue remaining for his players to use 32-bit modes.
2. I found out a character limit:
Wrong:
(too long)
Corrected:
no big issue but is the limit necessary or it can be raised?
Thanks for helping!
The default picture rendering style is inline = in-place = as a part of current line. Add "block" attribute to render it as a separate block with auto height allocation.
{~>girl.def block}
2. All ERM commands have fixed limit of max 16 parameters, FU:P is not an exclusion. It's a hardcore limitation, that cannot be passed.
Thanks, Berserker, I get the idea. I will need the def to be "non-block" as I want to put my text over the picture. Is there anything wrong with the text allignment though?
A mini bug report:
The spells of Thunder Lord should be 0 instead of 24 (from the text resources). 24 is for his shots.
Could you provide fixed txt?
Right, alignment is wrong, I'll try to fix this issue in engine.
Archer30, seems like all found issues are fixed now, including DL background colors.
helgtla, всё исправлено.
Thanks! I can confirm that DL background is fixed. Although it looks like the text alignment does not behave correctly still, try with the code
here
Archer30, everything is right with alignment now. Centered image, right-aligned texts. Maybe, Chinese plugin also needs adaptation.

Aha yes, totally forgot about Chinese plugin. It's aligned correctly without wogcn
I confirm. Even with one extra fix in Chinese plugin I see disappearing texts.
Berserker, просьба если есть такая возможность, подтвердить или опровергнуть подлинность Эра 3.3.4:
Era Update.exe:
MD5: 496BD99683E4AE4C5FF7C149E0DD66DD
era.dll:
MD5: 4A7F2AE9CE585880EA7C6836FE460AB3
Berserker, new report here :D
There is a minor issue with ERA update after the unofficial update on 11 Jan. With ERA after this version, the WND input dialogues behave strangely. It ignores the first or the first two (with wogcn) characters from the keyboard input. That is to say, you press a button several times but you get fewer characters from your screen.
mod for testing + ERA update before and after this problem appears
Load the mod and press F2 so you can get an input dialogue for testing.
Thank you for report with utility files, my friend.
Berserker, хочу спросить, что там с рандомом в битвах - был ли смысл делать так, чтобы одно и то же действие вызывало разный результат при переигровке/перезагрузке боя?
Помнится, в какой-то версии ЭРА было введено закономерное повторение результата при совершении тех же действий в бою.