(04.07.2021 11:40)daemon_n Wrote: [ -> ] (04.07.2021 04:53)Berserker Wrote: [ -> ]Archer30, nope. There is desync when gremlins auto-cast mine fields and daemon_n also reports some armageddon issues, I could not repeat.
Как я и говорил раньше, дело не в заклинании, а в навыке резиста.
Interference from hota seems to be a decent solution?
VMaiko, just copy everything from wog mod to the root folder, but be aware about the priority of .pac. You might have to rename some (.pac is loaded with alphabetic order)
daemon_n, это как раз и не реализуемо универсально.
Berserker, hi!
I have to ask about patcher_x86.dll. I know it was made by Baratorch, but ERA uses part of the features too. So in the latest HD, the plugin was reverted to the version back in 2018. However, in the latest ERA installer, it's the latest one made by 2021 inside. I wonder which plugin would you suggest for ERA + HD latest (5.2 RC44)
The two plugins
Another question is about
load only these scripts.txt
Looks like it has poor compatibility with Era Erm Fmodsework. I understand this only after reading
the comment from Valery. With this text persented, any script relies on constants would mess up, even if 9999 era - consts.erm was added to the list
Archer30, try to add 9999 era - consts.erm as the first line to "load only these scripts.txt"
Berserker, Можно заменить вуаль тьмы на png? Пробовали заменить кадры из Tshrc.def, поместив их в папку defs\Tshrc.def, но результата 0.
Elmore, попробуйте без HD-мода. Что припоминаю о защите от подмены данного def.
Проверено, без HD-мода тоже не работает.
(08.07.2021 14:41)Berserker Wrote: [ -> ]Archer30, try to add 9999 era - consts.erm as the first line to "load only these scripts.txt"
Berserker, apologize. Guess I didn't put the constant definition of my own to the list. That's why I still got debug info from game start.
But here comes new questions. With
the latest assembly (and other mods too, just saying it's not purely ERA), A few players reported about the game freezing randomly, especially in auto-combat. One even said it froze at the ACM class granted dialogue.
List of mods (chaos...I know)
Code:
WoG
Era Erm Framework
Unleashed Editor
Quick Savings
BattleQueue
Spells Description
Game Enhancement Mod
BattleSpeed
WoG Scripts
WoG Fix Lite
WoG Interface
Secondary Skills Scrolling
Difficulty Mod
XXL
Mixed Neutrals
10SSkills
6th Slot
YNewLevelupScreen
ERA scripts Eng1.46f
ERA Gaming Chn
Henchman Mod
Spell Research Chn
Sanguo chn
Advanced Classes Mod Chn
ResOunD
FourEleTalent
FTalentUI
This rarely happened before. Those players
played with the same mods on Era 3.7 assembly and it was fine. I have no clue here. My questions are,
1. Could it be something related to the new RNG from the recent update of ERA?
2. Does anyone still have the era.dll from 3.8.0 where the new RNG was not introduced? I would make a few tests around that. Got it from
Elmore, thank you!
____
Valery, in order to use
TrainerX (recently updated) in your maps, you have to get
1. the latest ERA 3 and Era Erm Framework loaded.
2. all the scripts from TrainerX and Era Erm Framework to
load only these scripts.txt.
Be aware of the order in the text. Here is
an example of the text made for TEW IV.
Archer30, Hi!
- Regarding the HD-mod patcher, I have already unsubscribed in the topic, this question is likely to be answered only by
Baratorch, but there is no answer yet, and I do not think it will be. Perhaps
Igrik can also add a couple of comments here, but this is not certain.

- In my main build Era 3.8.0. The archive also contains a clean build on Era 3.8.0 + HD-mod 5.2 RC40.
PS: Alas, I can’t download 3.8.0 separately, sorry, bald man again suits the northern country, he barely entered the forum, everything lags
Archer30, new PRNG is used in PvP online battles only. More tests are necessary.
Нет, проблема с одним из объектов. Запись данных по несуществующему адресу. Вероятно, что-то указано не верно: тип, подтип, проходимость.
Понял, спасибо. Значит дело в каком-то скрипте вога или шаблоне.

Это генерация карты, вряд ли скрипт. Скорее шаблон или мод на объекты.
Panda, thanks.
Berserker, yes more tests are required.
Here may comes a report of
HT:P. It sets only the right click msg, instead of the right-click + hint text
To test, please check the Emerald Tower script, liine 57
Case 1: Visit a emerald tower and modify a creature. Check the right-click info of the visited ET after. It should be changed from "not visited" to "visited".
Case 2: Disable the two lines of ERM above, do the same. The right-click info won't be changed this time.
Conclusion: HT:P works only for right-click and not hint.
I understand HT:P is replaced by MM:M now. But to fix those WoG scripts old assets...ERA 2 freindly syntax is still desirable.
____
Edit: Dang, with MM:M...still didn't work? Hovering over Emerald Tower I have IF:L msg display correctly but not hint.