A few fixes I make recently to WoG Scripts based on
igrik's latest
23 wog - enhanced war machines 2
Now correctly limits the maximum First Aid Tents to 2 with First Aid II option enabled.
30 wog - enhanced secondary skills
Resources bar would be refreshed after gaining resources from scouting II events.
31 wog - creature relationships
No more erm error msg.
75 wog - secondary skills boost
Tactic enhancement now gives 0 speed bonus to Catapult from non-siege battle (Warmachine Enhancement II) as it should.
Downloads
Note that These fixes are based on igrik's. Edits by
Panda might not be included in my files (yet?

).
Archer30, thank you for your endless efforts and testing.
Archer30, Thanks for corrections! Included in the latest build.
An update to the script that received quite a few complaints:
40 wog - karmic battles
Fixed the occasional crash upon entering the battlefield.
Also, corrected my update to
23 wog - enhanced war machines 2
(I invented the "BR0" trigger. For some reasons, it still works

Removed to prevent issues anyway)
Downloads:
for WoG Scripts
for Diff Mod/ACM
!?BR = !?FU(OnBattleRound) = !?FU(OnCombatRound) in Era 3.3, so it must work )
I know this part, but !?BR0 = !?FU(OnBattleRound)&v997=0 as well?

Did you make it legal or did I invent it out of nowhere
!?BR0 does not mean first round. It does not mean anything. !?BR without 0 is the same as !?BR0, because ERM assumes 0 as the first parameter.
!?FU(OnBattleRound)&v997=0; use Era approach
So I must have made the Warmachine set up each round instead of the first. Luckily it did not take me too long to find out )
Добрый день!. Заметил такой баг с разведкой 2. К примеру я-красный, мой оппонент-синий. Ход красного. Синий получает уведомление о событии разведки красного, которое даже не произошло у красного. В таком случае ничего не меняется у игроков, мана не дается никому, ресурсы тоже, армия тоже. Но по наблюдениям процент выпадения событий ходящего игрока героем с разведкой меньше, чем должен быть по описанию навыка. Думаю это связано с тем, что часть моих событий отображается оппоненту и никак не влияют на игровой процесс.
Если в одиночной игре, то пропущена проверка на игрока-человека.
Berserker, нет, в мультиплеере.
Тогда пропущена проверка на то, что активный игрок — за текущим компом. Точнее, скрипты писались без учёта мультиплеера.
Я бы сказал, вся игра делалась без учёта мультиплеера (искл хот-сит

)
Fix to
40 wog - Karmic Battles
A few players reported that this scripts still resulted in crashes. It can be resolved by disabling SN:D (refreshing battlefield). Without this line, everything works just as they should.
Downloads:
for WoG Scripts
for Diff Mod/Advanced Classes Mod
What happened to "Split Decision" script? I can't find it anywhere