Panda, for single player?
I am not sure, I played with 5000205 (RC205?) version for 5 years, and no bugs at all, unlike further versions who often sacrificed Era stability. Baratorch upgrades HD mod with Hota only in mind, so once we have one working on Era, we should stop upgrading and stay with that
Valery, Unfortunately, your information is outdated. We've been receiving updates for Era for a long time. However, I will not disclose all the details, since I have no right to do so.
Yeah I see the result, single stacks split lose all experience. That's game break, sorry, not great update...
Look, Baratorch did fantastic job for H3, but also he is clearly not interested in Era and will not test compatibility for at each update.
At some moment we say thanks then stay with that, imo.
Valery, it's because regular stack splitting is a simple operation in Heroes 3, while WoG experience handling is a local hell. HD mod logs are full of numerous fixes, but it's ok to play stable version, that matches our needs.
Looks more like a Baratorch typo, as equal number split works well, only single split doesn't.
Last Assembly version.
Wog Native Dialogs crash TUM when click in Town Hall for the player to buy the special structure to have Third Upgrades.
https://dropmefiles.com/F6f3l
TUM players will have to use an older version of Assembly with Wog Native Dialogs unmodified if this is not fixed.
igrik, You are responsible for the change, right? If so, please provide the fixed version of the plugin so that I can share it to my players please.
V_Maiko, I have repeatedly pointed out that GIF files are strongly recommended not to use.
Anyway, I'll fix the crash tonight and update the plugin.
upd: fixed!
The updated plugin as always can be found on github.
igrik, It doesn't change anything, it remains exactly the same, I don't know how you played my game, but even with GDI it doesn't work. I practically feel like you're restricting me from using animated GIFs in my mod. I understand that it's not necessary to use more, but to rewrite it will take me a long time to do it.
I need a video - how to make a crash.
In my game, I can't make a crash (after fixing the plugin)
igrik, I'll provide you with another debug for you to investigate, I repeat, I don't how you managed to reproduce my game but it still crash, I did a quick test in both OpenGL and GDI, wogisengard + wogminastirith, I bought the building and crash.
https://dropmefiles.com/SyQJA
According to HD Crashlog, the gap that produces the crash is in section
0x9A7B of the code
.
2. Path to your pictures:
Incorrect: !!VRz952&y2=0:S^../data/p/castle.gif^; [path to builging graphics]
Correctly: !!VRz952&y2=0:S^..\data\p\castle.gif^; [path to builging graphics]
3. Give me your whole game. Upload it somewhere and let me download it. And attach the save there.
Strictly speaking, forward slash should work. Or it's just in case comment?
(03.06.2021 01:18)igrik Wrote: [ -> ]Incorrect: !!VRz952&y2=0:S^../data/p/castle.gif^; [path to builging graphics]
Correctly: !!VRz952&y2=0:S^..\data\p\castle.gif^; [path to builging graphics]
Are you telling me that you changed the address on purpose? Before it was not like that, by the way here is my screen:
