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Full Version: Star Gate Atlantis "mod"
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Okay, Valery, I will try to explain you. But first, could you send me a DEF of this creature, so I tried different options in order to understand how it can look better. And: What effect would you like? Perhaps the effect of fire red or blue laser, or from simple shooting bullets?
Don't ask me how I did it, but I messed a lot before getting the idea (custom pics + dialog txt). But now instead or 70 pics, I use only 10 for 70 dialings.
Image: image2rq.jpg

Could be better if that damnt dialog box was placed a few pixels lower so I can get the DHD on center and if !!IF:N command did not required at least 2 pics but...could not find better

Complete list of parchments for dialing 10 different planets
Image: image1fj.jpg

Previous try was:
Image: image2hx.jpg
And needed about 70 pics to compile and use. Better now?
Why do you use IF:N and not IF:Q?
Why? Because I am stupid, thats why. Started with IF:N then worked around to get internal pictures and forgot to check IF:Q. Moral

Now it is centered also.
Image: image2dc.jpg
How they look?
Image: image4o.jpg
Some of them look at least not perfectly, IMHO
The background or the angle? The tiger has a bad angle I know. For backgrounds I tried to make various one, but sometimes they don't fit on creature. One background/creature is a lot...
Redone:
Image: image4o.jpg
Much better now )
Yeah pesky little pics, took me the whole day. Holidays rock. 47
had a bit of fun:
Image: michael-jackson-10.jpg
Image: jacksonm.gif

3=5
MOAR! Gigi
GrayFace here are a few stills which create the wrong colors. I added a .txt file inside with the steps I used. The problems start once we add more than 20-30 frames and reposition them. Under 20 nothing happens.
Jackson stills



Michael Jackson complete def and material, if anyone wants to play with.
I have a question (sorry for so many)

The external view of the Atlantis city is hard to do. Right now I have it but as you see in left pics there is a shield protecting it. I used the big model to split it in 4 equal parts and then use the 4 defs to build the city. Now, do you think I should go for drawing the shield around or leave it as it is? Drawing the shield would be tricky as I need to draw on 4 frames and calculate the right angle to fit when compiling the 4.
Image: 81503077.jpg

Actual view (cheated with editor for sorta shield)
Image: image2tz.jpg

Should I try the shield or it is too difficult?
Maybe it would be better to concentrate on something more important than shield? I know, the atmosphere etc. but this thing can be added in the end. Unforunately, I has not enough skills to give a real advice in this case, but when you have a feature that takes 99% of time and is used only 1% and another one (1% and 99% accordingly) then it's more reasonable to chose the second one. imho.
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