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I remembered some useful information for ship's landing. TE has some receivers and triggers of real-time timer management
Would be great, but I have no intention to switch to TE (it changes a lot of things I don't need atm in single player). Sagamosa proposed me the 3.59 beta for custom dialogs and real time timer management but I am not sure I can ask players to change version for playing a single map. But if CoreWoG team publish the alpha 3.59 version I go for it for sure. I already tested ERA and it already offers many new things. Now, if it is a public release, we may change all to it.
Valery, I'm planning to release Era 1.7 with Wog 3.58f included and another pack with SoD and Wog included. I think it could be a standart at least for a few years.
Добавлено:
Quote:I can't share what was not publicly released. If anyone wants it, he has to ask to Berserker directly. However, if you use it for making a map, it will not be playable without ERA as there are new ERM commands. And till now only a very small percentage of people have it.
All releases are public ones.
Unfortunately, the last one was targeted to the Russian auditory.

As for deleting my old works, it's in the past. I just needed to get rid of some dependencies for a month to have a rest and ability to think.
No problem, it happened to me also. Waiting eagerly for Era coming up in final release.Rolleyes
(05.12.2009 04:47)Valery Wrote: [ -> ]Would be great, but I have no intention to switch to TE (it changes a lot of things I don't need atm in single player). Sagamosa proposed me the 3.59 beta for custom dialogs and real time timer management but I am not sure I can ask players to change version for playing a single map. But if CoreWoG team publish the alpha 3.59 version I go for it for sure. I already tested ERA and it already offers many new things. Now, if it is a public release, we may change all to it.
TE already supports custom dialogs and real-time timer. Era is based on TE exe, so it contains all the features, but real-time timer can be disabled.
Quote:TE already supports custom dialogs
Unfortunately they are quite unstable Bad
Don't get eat by him!
Image: 111n.gif
he jumps too high (ofcourse, if he hasn't flying ability Ab )
Kis-kis, little cat )
Some infantry I needed badly, it took me the whole day as it was not animated (had to compile animations one by one then resize+reposition+remove weird colors from bad game). Initially asked Darkloke for, but now its ok, I have it.128
Image: infantry.gif



Astaroth, can you please give me a hint how to simulate fire getting out from weapon in the shoot frame? I need only in ONE frame to show it.
Mmm... To This guy does not prevent to sew up an armpit Sm
:D The armpit, going to fix that. Added pistol fire too.
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Some battle in the woods
Image: image2js.jpg

And Underground is fully designed with all objects and layout, starting soon the surface115
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36 coooool
I am approaching 40 new creatures. I know...WOW source, but at least you can play with them waiting for experts to release handmade and original ones:

Image: gorilla.gifImage: mamouth.gif
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