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I'll ask him.
Thanks.

Next question (sorry...)

Is there a way to rename an adventure spell, like visions for example.

But to rename it in book, not when using !?MG with a custom message.
Valery
If Bisik shared his creatures for public use that anybody can download it - I think you can use it without worrying. If you wish to feel yourself absolutely politically correct 77 - you can in additional ask him special permission for your case. Boast

You can rename spell - you must find it's name in txt source and change it.
Thank you Corwin. So there is no way to ERM change it? Which txt file I must search for, and in which lod it is? I didn't find any txt file referring to spells names in Heroes/DATA
h3bitmap.lod/sptraits.txt
Or you can also learn english. Ab
if you want to use google translator you need basic knowledge of intial language.
Valery, Bisik said that those units (crusader and golden paladen) was made by Morn and Lycifer. So they made them for common access and anybody can use them. Bisik made militia and sharpshooter, so you can use them too.

About spell name. In TE (WOG++) version you can use !!SS reciever to change spell name.
1)Thanks, I will give credit to Morn and Lucifer then for both. I don't use militia and sharpshooters as they are only recolored.

2)Only in TE? How bad...I don't play it. But Darkloke gave me the solution. Now the spell are renamed, I have only a small problem when using scrolls, as the original picture is still there. Any know how to remove it?

And surprisingly !!HE:M#/0 (in !?AE1)does not work to remove an original spell if the scroll is equipped.

Tried both ways (sacrifice scroll)

!?AE1&v998=1041/1000; Spell scroll equipped
!!HE29:M40/?v313;
!!HE29&v313=1:M40/0;

Second:
!!HE29:M=40/1;
!!HE29&1:M40/0; **tried with false too, same result

Neither works.
Artefact number for all scrolls in this trigger is 1.
There is a small TE version http://ifolder.ru/8305531. You may use all wog options in this case.
Actually, this is standard WOG, which can use additional TE triggers and recievers.
Yes, but you can also specify which scrolls is used with 1000+ numbers. 1016 will be magic arrow scroll, 1010 will be town portal and so on. So it is better for this kind of check to use the specific scroll ID. The !?AE1&v998=1 will give same results anyway. It seems that spells from scrolls can't be removed.

The 1000+ for scrolls is not specified in ERM. I got those additional IDs by scanning Fnord's adjudication map.
Try to remove spell in another trigger, may be in !?CM2. Check the spell and if it was learn from spell remove it.
just a suggestion
i will always hate the hota team members because they splited from wog(witch would have been done in my vision if you were a whole)but there is one thing that you should learn form them:be more receptive to the public!!!post more news,progress on the project,further plans,leak some infos,pictures,be active on hc and stuf like that
Hate? You will hate those who actually are working for your free entertainment? Sorry, but this sounds plain stupid and selfish. Or being active in HC means posting every day "When HoTA's commin'?"

Just for your information, I am working on a complex WoG map. I was expecting to release it in march, but things got complicated, creatures were delayed, suddenly I lost inspiration for doing the story, scripts were not working and I had to hunt a small typo error through 1 millions codes. And it is only a map. WoG is complicated and not friendly. Without doubt HoTA experiences bugs and errors, and they working to fix them. No time for blabla.

Great to see the forum back, I missed it.
well yeah i do hate them those who are working for my free entertaiment?selfish??hell YEAHHH >Sm,and i don t mean by being active to post every day when the project will come out,but look how many infos hota has there,and how many infos wog has.
and i followed the creation of your map from the beginning,i am aware of it s progress
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