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Heroes 3 Era 2 all objects in editor
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Berserker Offline
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Usually authors of new objects supply zeobjcts.txt. You should use Tools\MMArchive to create a lod, then place all new defs/msk from mentioned maps/packages and rename the lod to xxx.pac. Then place basic zeobjcts.txt in the same folder (Mods\YourMod\Data\[here]) and renamed zeobjcts of all packages you wish to join. Then call Tools\objector.exe [path to basic txt] [path to txt being imported] for each imported txt. Thus you will have joined pac and joined txt for editor.


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14.04.2012 21:12
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Heroes 3 Era 2 all objects in editor - Heroesmaster - 14.04.2012, 20:02
RE: Heroes 3 Era 2 all objects in editor - Berserker - 14.04.2012 21:12
RE: Heroes 3 Era 2 all objects in editor - Valery - 14.04.2012, 21:34
RE: Heroes 3 Era 2 all objects in editor - Berserker - 14.04.2012, 22:53

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