CONQUISTADOR (203 kb)
Contains 2 previously made mods: "Better AI", "Find me" + a new mod, "Builder".
Conquistador mod is optimal for random maps game (single or MP), all mods inside are optional and will not conflict with WoG mod.
BETTER AI:
* Gives 30k gold on first day to every AI.
* Set all obelisks to "visited" for every AI.
* AI movement will increase daily by half tile, but no more than 40-60 tiles (4000-6000 mvm points), depending on the difficulty selected. Late recruited AI heroes will start with the bonus, to help leveling faster
* AI heroes are marked, human can't hire them if dead.
* Every day 1 of the week, it places extra creatures in all built dwellings, builds guild up to 2nd level and first three upgraded dwellings in all AI towns (if not build yet). Extra resources too.
* Every AI hero gains a random +1 stat every day and a bonus to his overall experience of 10%-40% (depending on difficulty selected), until level 50. He is given Air, Earth, Archery, Intelligence and Resistance at expert level, all his mana is refueled daily too. He also receives slow, haste and shield.
* At level 15/25 an AI hero is automatically granted with town portal. At 50-60 with Fly.
* All junk AI creatures (joiners etc) are removed from AI garrisons on every day 1.
* Every town AI conquers will be changed to its faction type.
* Altair of transformation was disabled for AI, having negative impact on his expansion.
* Every day 1 of the week, every AI player having at least one level 15 hero is given a chance* (depends on the number of AI players in the game) to expand by receiving a free town, randomly picked from available neutral towns. Human player will receive a warning message and a view over the new town acquired:
One AI player: 100% chance
Two AI players: 50% chance
Three AI players: 33% chance
Four AI players: 25% chance
And so on.
WARNING: Better AI is VERY hard on maps < than XL or XXL.
FIND ME:
First option:
Enter type then subtype to find all corresponding objects that are within your faction sight.
For subtype you have two options:
* Enter the subtype (for example specific mines, artefacts or towns)
* Leave empty (will be considered as -1 and will process any object of that type)
Example:
Type 98, subtype 2, will show all towers within sight
Type 98, no subtype entered, will show all towns within sight
Second option:
Enter type then subtype (leave empty for any) to find all corresponding objects that are outside your faction sight.
Each object uncovered will require a 1000 gold fee, satellites are expensive
Third option:
Activate ID search: right-click on any object to find type/subtype.
Fourth option:
Deactivate ID search.
Fifth option:
FIND ME was combined with mines status mod also. It will show all your mines and if upgraded or not.
Sixth option:
ADVANCED SEARCH:
(will locate various objects if not visited yet)
* Obelisks
* Utopias
* Creature banks
* Not flagged mines
* Not flagged creature dwellings
* Emerald towers
* Death chambers
* Artefacts
* Enemy Heroes in sight
* Neutral towns
BUILDER:
After x battles (all your heroes counted) you will be offered the option of building a town of your choice, if there are less than 48 towns already on map. After building new town, battles counter will be reset and start again.
Sorry guys, stole your Phoenix dialog because why do it again if it is already made. But thanks for it