Berserker, I'd like to report a weird problem:
Flag 1000 can become FALSE on a battle replay vs neutral monsters with random hero active.
Okay this might sound confusing, let me show you how to reproduce the problem step by step.
-
Download testing mod + save game The testing mod contains battlereplay plugin, latest random heroes script (and libs) and my testing script to show the value of flag 1000.
- Activate the mod and load the save game
- Use Tazar and fight the Pitlords
- Tazar would be asked if retreat, pick anything to end the battle
- Replay the battle
- If everything goes right, you will see this:
Flag 1000 becomes 0 as soon as the battle replay is confirmed.
A few findings:
- It looks like this is not reproducible in a new game.
- The appearance of random hero (hero for the neutral stacks) is crucial. If Gelu does not appear on the other side, flag 1000 is bugless.
What do you think about this?