Noel
Posts: 110
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Хз, сижу на версии старой, не вижу пока смысла обновлятся, тем более там вырублены новые артефакты совсем.
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31.03.2022 11:44 |
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Persifal
Posts: 17
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(31.03.2022 11:44)Noel Wrote: Хз, сижу на версии старой, не вижу пока смысла обновлятся, тем более там вырублены новые артефакты совсем.
Тоже хотел бы поиграть в версию и с новыми юнитами и с артефактами.
Это 2.50 я так понял? Только где бы ее достать?
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31.03.2022 15:36 |
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Noel
Posts: 110
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Сижу на Version: v2.13.3, если подходит то могу залить куда то ( и русификатор для нее )
(This post was last modified: 31.03.2022 17:07 by Noel.)
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31.03.2022 17:04 |
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Persifal
Posts: 17
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(31.03.2022 17:04)Noel Wrote: Сижу на Version: v2.13.3, если подходит то могу залить куда то ( и русификатор для нее )
Спасибо. Не стоит. Мне новые юниты понравились. Так что теперь чистую 2.15.0 ищу
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31.03.2022 22:14 |
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Berserker
Posts: 16657
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03.04.2022 08:10 |
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Suft
Posts: 1095
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that's the incompatibility of projects
ERA HD Edition 0.7.3: ENG-RU
Сooperative no bugs: Yandex / Google
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03.04.2022 08:31 |
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V_Maiko
Posts: 610
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Third Upgrade Mod v2.15.3
Changelog:
- Updated Amethyst: Some fixes, and now creatures can cast debuff.
- Updated Emerald: Partially fixed Long AI Turn in game.
- Fixed wrong replacer of some Dwelling Banks.
- Removed Death Stare from Chasm Dragon.
- Improved attack, defense and damage from Archer Rider.
- Balanced Divine Phoenix, now its fire shield is removable with dispel, and its rebirth has been balanced.
- Changed graphic from Dwelling of Gods, now it fits better in the game.
- Changed rewards on Dwelling Banks, now you can get double of gold and upgraded creatures as a reward.
- Fixed occasionally third upgrade building can't be built for unknown reasons.
- Recreated the Hate Spikes animation script for it to play correctly on the ranged attack and ranged retaliation of Succubus/Lilims.
- Recreated igrik's fast upgrade stacks in town with erm. Now you are able to upgrade second upgrade creatures in towns with holding "A" + mouse click as intended.
- Some other optimizations.
The Russian patch is compatible with this version.
(This post was last modified: 03.04.2022 18:03 by V_Maiko.)
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03.04.2022 18:02 |
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Berserker
Posts: 16657
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04.04.2022 06:12 |
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Persifal
Posts: 17
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Отлично. Исправлены все мои ошибки. Большое спасибо разработчикам.
В выходные буду тестировать.
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04.04.2022 12:18 |
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Serg
Posts: 23
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Здравствуйте! У юнита заклинатель отсутствует смена атаки. Все время бьет волшебной стрелой пока не закончится заряд.
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28.04.2022 11:22 |
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mirror1992
Posts: 3
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Баг существ в Оплоте:
При покупке Сказочного дракона (и включенных соответствующих отпциях wog) его можно улучшить до Первородного сказочного дракона. А при постройке здания для возможности улучшать существ до 3 уровня, Сказочного дракона уже нельзя улучшить до Первородного. Такое ощущение, что покупка Сказочного дракона на разных условиях (с построеным зданием для 3 апгрейда существ и без него) даёт разных сказочных драконов (цена покупки тоже, кстати, разная), либо отсутствует возможность с построенным зданием улучшать Сказочного дракона до Первородного сказочного дракона.
Баг (или фича) в Некрополисе, вопрос:
Больше нельзя провести апгрейд до Драколичей? (при включенных соответствующих опциях wog).
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08.05.2022 14:02 |
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V_Maiko
Posts: 610
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Changelog 2.16.0:
+ New.
* Improvements.
- Fixes.
+ Updated TUM Manual.
+ Updated SS_Bonus_Agents.dll by Majaczek.
+ Dwelling for Shadow Dragon.
+ 5 new artifacts.
+ 1 new combo artifact.
+ 9 new creatures with dwellings. 2 new creatures in this version.
+ Among the new creatures, Rust Dragon upgrade is of them.
+ Two new Creature Banks.
+ 9 new Dwelling Banks plus a level 7 dwelling bank.
+ Added crexpmod.txt in Amecre.pac
+ Dragon Heart artifact now can summon TUM dragons.
* Latest Amethyst, Emerald and FasterAI from Majaczek.
* Raised 1 defense for Naga Empress.
* Added "No enemy retaliation" to the description of Antichrist.
* Added "Hates Chasm Dragon" to the description of Gurdian of Zeus.
* Added "Fear." to the description of Chasm Dragon.
* Added more HP and defense to Dragon Slayer.
* Added support of new creature abilities from WoG Scripts/Era Scripts. Options like Battle Dwarves Reinforcement, Demon Rage now also gives the third upgrades of the these creatures the same bonuses.
* Added extended Radius of a shooting units flag to Winged Magog, Lich Emperor and Necross Dragon as they should (in order to be checked by third party mods).
* Added Dragon Nature flag to Diamond Dragon and Darkness Dragon as they should.
* Added Attack and Return to Chasm Dragon.
* Removed Double Stike from Antichrist.
* Now Nightmare Hydra can attack with double Acid Attack like Hell Hydra does.
* Removed 'Dragon Will' from Lesser Dragon and now has innate Dragon Nature.
* Shadow Dragon has been balanced.
* Amulet of the return of Samsara has been improved, it can now transform different skeletons into their living forms.
* Improved Dragon Slayer creature, now does can deal up to 500% damage to all dragons and resist attack from them.
* Nerfed attributes of Axe of Might and Wand of Magic.
* Ivory Tower and Spit now give more rewards depending on the size of CB as they should.
* Added zavg196.def and zavg196.msk for restoring the dwelling of Dracolich to the original (in order to achieve WoG Fix compatibility).
* Remade Chimera Creature, thanks to FanofHeroes for the graphics and Dalion for the sounds!
* Reduced the quanity of Steel Golem guardians of Experimental Shop (70 to 40 each tier) to match up with the overall strengh of the other CBs.
* Changed graphics from Ghoul and Cerberus (thanks to Fanofheroes!).
* Removed Double Attack from Naga Empress in Stack Experience. (Tested and it's really OP)
* Temporarily disabled "Wayfarer's Boots" artifacts and its script. (Possible cause of heroes with unlimited movements).
* Other script improvements.
*Removed from ...Datas:
- 26 wog - mirror of the home-way.ert
- 37 wog - battle extender.erm
- option 759 - Devils sacrificing.erm
*Removed from ...Lang:
- option 759 - Devils sacrificing.json
- Fixed TUM options menu and descriptions in WoG Options (by myself).
- Fixed the resurrection ratio of Divine Phoenix and Red Skeleton.
- Fixed some graphic conflicts from Tides of War creature which share the same name.
- Fixed Passability of Dragon Sanctuary.
- Fixed elementals couldn't upgrade after building the third upgrade building.
- Fixed Gelu and Dracon couldn't upgrade third upgrade monsters.
- Fixed some creatures require fewer exp points than their lower forms.
- Fixed several bugs in Mysterious Cave and New Pandora.
- Fixed in some cases you could get 8th monsters in a town belongs to a different faction.
- Fixed Ghoul's flesheater ability.
- Fixed the faction of several new neutral monsters. Now all should have the same faction with their lower forms.
- Fixed a problem which could result in AI not being able to build the Third Upgrade Buildings.
- Fixed a crash with battles in New Pandora.
- Fixed several bugs of Mysterious Cave.
- HotA (artifact): Fixed not being able to revive the last killed stack in the battle as Fangarms. Now you are only able to receive Fangarms after battle when there is an available slot (as in HotA).
- Fixed Ring of Oblivion effect works in Soul Eater commander preventing to casting Raise Undead even with Emerald disabled.
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25.10.2022 10:25 |
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Nevemor
Posts: 49
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V_Maiko, thank you for update! Maybe I'll find time to translate:D for some reason, there are no others who want to translate.
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25.10.2022 15:51 |
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daemon_n
Posts: 4343
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25.10.2022 19:14 |
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