V_Maiko,
First you need to get the bank coordinates X,Y,L, and then it will be possible to set up guards and rewards like this:
!!CBx/y/l:G#1/$2/$3 - set a guard creature in slot #1 (0...6), to type $2 and number $3.
You may have to configure all 7 guards slots.
For a missing slots 5,6, use type -1 and qty 0.
!!CBx/y/l:M$1/$2 - set/get/check a bonus creature type $1 and number $2.
!!CBx/y/l:R#1/$2 - set/get/check a resource bonus. Resource type #1 and amount $2. You may set all 7 resources simultaneously.
I will try to write a complete script now.
Something like this:
- ZVSE
- !?TM2&$day$=1/$once$=1;
- !!UN:U16/21/?y1;
- !!VRv2:S-1;
- !!re i/1/y1/1:;
- !!UN:U16/21/-1/2;
- !!CBv2/v3/v4:G0/74/50;
- !!CBv2/v3/v4:G1/74/50;
- !!CBv2/v3/v4:G2/75/50;
- !!CBv2/v3/v4:G3/74/50;
- !!CBv2/v3/v4:G4/74/50;
- !!CBv2/v3/v4:G5/-1/0;
- !!CBv2/v3/v4:G6/-1/0;
- !!CBv2/v3/v4:M83/5;
- !!CBv2/v3/v4:R0/0;
- !!CBv2/v3/v4:R1/0;
- !!CBv2/v3/v4:R2/0;
- !!CBv2/v3/v4:R3/0;
- !!CBv2/v3/v4:R4/0;
- !!CBv2/v3/v4:R5/0;
- !!CBv2/v3/v4:R6/0;
- !!en:;
I have not tested this script, and it requires script 78 wog - wogify.erm to work.
Can I find out how to make such a bank using Typhon?