Berserker
Posts: 16657
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08.04.2020 03:28 |
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Grossmaster
Posts: 587
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08.04.2020 08:15 |
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RoseKavalier
Posts: 118
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I'll consider putting text in a utf8-json to facilitate future translations and modifications.
I also need to come up with a better way to manage updates...
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09.04.2020 06:24 |
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RoseKavalier
Posts: 118
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InnoSetup takes me only a few seconds for SoD_SP, I'll probably go for that here too.
Just have to figure out logistics to distinguish ERA and H3Unleashed (or just have 2 executables).
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09.04.2020 08:19 |
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RoseKavalier
Posts: 118
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Next version of Unleashed will read text off UTF8-json which will make translation easier, following ERA-style.
I have put together the russification from this thread (thanks @ Grossmaster) and from SoD_SP text (thanks @ igrik); however there are still some missing fields.
Here is what I have so far, in case someone would like to fill in the blanks. As much text as possible is read from mapeditor assets (e.g. "OK", "Spell", "Reward") unlike previously.
Font has been corrected to correctly show full text width, at the very least for English and Russian, but I need to widen a few fields which are not taking into account longer strings at the moment.
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13.04.2020 08:37 |
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Berserker
Posts: 16657
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13.04.2020 08:51 |
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Berserker
Posts: 16657
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14.04.2020 03:53 |
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igrik
Posts: 2819
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14.04.2020 10:40 |
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RoseKavalier
Posts: 118
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I have a few more days of work on text and others although no real innovation for mapeditor itself; no rush but would be nice for the RU community!
Worst case scenario I will fill in blanks with English text, I put it out here so it would be easier to see what was missing.
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14.04.2020 17:53 |
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Berserker
Posts: 16657
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14.04.2020 19:04 |
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Berserker
Posts: 16657
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14.04.2020 22:53 |
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igrik
Posts: 2819
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15.04.2020 00:18 |
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Berserker
Posts: 16657
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15.04.2020 03:24 |
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