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Valery Offline

Posts: 2196
Post: #4051

So what should I do? I test a map made by some guy, and he allows tazar to level until 108, for the fun of becoming invincible. The problem is, that once we are at 88, it can jump randomly either at 100 or 108, and then sometimes it goes back to 0 and negative experience or level 6000+ so you have to shut the game.

What I seek for is prohibiting Tazar to get any experience once he is 108. UN:J1 does not work, HL checks do not stop levelling, in map editor it does not recognize higher than 74, all it works is curse (HE:Y) tazar about knowledge trees (which I do once he is 74, to avoid instant level 0).

What would be a good solution?
(This post was last modified: 22.06.2016 20:31 by Valery.)
22.06.2016 20:28
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MOP Offline
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Posts: 1468
Post: #4052

Set 74 - last normal level.


Circle of destruction, hammer comes crushing
Powerhouse of energy
Whipping up a fury, dominating flurry
We create the battery
22.06.2016 20:31
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Valery Offline

Posts: 2196
Post: #4053

No, because he has to become 100 or 108 to be able to complete the map, thats that map purpose.
(This post was last modified: 22.06.2016 20:32 by Valery.)
22.06.2016 20:31
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igrik Offline

Posts: 2819
Post: #4054

so is it not working?


game bug fixes extended.dll || My Plugins || My GitHub
22.06.2016 20:35
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Valery Offline

Posts: 2196
Post: #4055

Ah ok, was lost between erm and russian, will test, thanks.

GM0 too, right?
(This post was last modified: 22.06.2016 20:40 by Valery.)
22.06.2016 20:39
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Valery Offline

Posts: 2196
Post: #4056

Is not working, once I am 74, taking a pandora with experience sets my exp to negative.
22.06.2016 20:51
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igrik Offline

Posts: 2819
Post: #4057

Ну так это совершенно другой вопрос, слабосвязанный с ограничением в 100/108 уровень. Проблема то в типе переменной.


game bug fixes extended.dll || My Plugins || My GitHub
22.06.2016 20:55
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Valery Offline

Posts: 2196
Post: #4058

Without script, from level 74 I level normally until 88 from pandora. I guess the game internals are broken for ghost levels.
22.06.2016 20:59
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MOP Offline
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Posts: 1468
Post: #4059

This bug with no decision (or very difficult to fix). Just forget about levels >74...


Circle of destruction, hammer comes crushing
Powerhouse of energy
Whipping up a fury, dominating flurry
We create the battery
(This post was last modified: 22.06.2016 21:01 by MOP.)
22.06.2016 20:59
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Valery Offline

Posts: 2196
Post: #4060

yeah I see, I also tried activating the script once we are 100 and set 100 as max, but it goes to zero and negative.

I will try gamecreator battle script, at least maybe I can limit experience from battles.
22.06.2016 21:04
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MOP Offline
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Posts: 1468
Post: #4061

For help: SUB_L004E4AB0 (hero gain exp).


Circle of destruction, hammer comes crushing
Powerhouse of energy
Whipping up a fury, dominating flurry
We create the battery
22.06.2016 21:12
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igrik Offline

Posts: 2819
Post: #4062

(22.06.2016 21:04)Valery Wrote:  yeah I see, I also tried activating the script once we are 100 and set 100 as max, but it goes to zero and negative.

I will try gamecreator battle script, at least maybe I can limit experience from battles.
For help: See my second method

(22.06.2016 21:12)MOP Wrote:  For help: SUB_L004E4AB0 (hero gain exp).
MoP, это функция получения силы скила обучение. Получение экспы находится по адресу 0x004E3620


game bug fixes extended.dll || My Plugins || My GitHub
22.06.2016 21:40
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Valery Offline

Posts: 2196
Post: #4063

igrik, thats great, the second method works. The hero is stuck at level 100, no matter how much experience from pandora. Will this work with experience from battle too? Asking this because such test is long to perform. Or I need to combine with gamecreator's battle script?
22.06.2016 22:35
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igrik Offline

Posts: 2819
Post: #4064

Valery Wrote:Or I need to combine with gamecreator's battle script?
Not necessary. My script is enough.


game bug fixes extended.dll || My Plugins || My GitHub
22.06.2016 22:57
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Valery Offline

Posts: 2196
Post: #4065

Thanks a lot, will report once I do battles at 100 level
22.06.2016 23:44
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