Khadras
Posts: 54
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Very good job igrik. For me it works perfectly.
(This post was last modified: 10.10.2014 09:00 by Khadras.)
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10.10.2014 09:00 |
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igrik
Posts: 2819
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10.10.2014 10:52 |
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gamecreator
Posts: 7107
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10.10.2014 12:12 |
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igrik
Posts: 2819
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10.10.2014 12:33 |
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gamecreator
Posts: 7107
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10.10.2014 15:01 |
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Berserker
Posts: 16657
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10.10.2014 18:11 |
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Bes
Posts: 5422
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igrik, спасибо за мод!
дождусь релиза и портирую кое-чего по части блокировки диалога поднятия уровня кое-куда..
кстати
, галочка на картинке не фонтан... ей бы тёмную окантовку... иначе местами совсем не видна
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10.10.2014 21:28 |
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Khadras
Posts: 54
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Hi! I found another problem. My hero has level 37 and every time he level up one step and your dialog screen with skills appears, and after i choose a skill, the results is the donwgrade the skill of the hero. For example, i want to upgrade advanced sorcery to expert sorcery. The game dialog shows up, i choose expert sorcery and when i look into the hero secondary skills i see basic sorcery. Strange! Then when my hero accumulate enough experience to grow up a leve, i choose expert defense, but i realised that is downgrade from advanced defense to basic defence. All works fine until hero level 37, when total experience is 2002241. It is strange that when i right click on hero sorcery secondary skill it appears a dialog from New Upgrades Script to construct Hall of the Pit. Until your last update of the script this strange things not happend.
(This post was last modified: 11.10.2014 08:26 by Khadras.)
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11.10.2014 01:49 |
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igrik
Posts: 2819
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11.10.2014 09:54 |
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Valery
Posts: 2196
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Any english release soon? I may be able to test Khadras issue then, I have all those mods. Also, instead of the green check (which looks not so good) why not use Phoenix mod grayed icons? When the skill is expert, change to those icons.
Another graphical idea: when not known, all skills grayed, then once you pick them, enable and display each advance in dynamic bar (movement one, or magical one-blue):
And what about primary skill pick? Both options user selectable in *ini:
-primary skill control
-secondary skill control
This way you have 100% control on how your hero levels up.
(This post was last modified: 13.10.2014 04:49 by Valery.)
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13.10.2014 00:38 |
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igrik
Posts: 2819
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Quote:Any english release soon?
1. Мод не зависит от языка.
2. Я думал на счет затемнялки навыков, когда они на эксперте, но не смог это сделать, чтобы не изменять основной деф вторичных навыков.
3. И что - всё-таки добавить выбор первичных навыков???
game bug fixes extended.dll || My Plugins || My GitHub
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13.10.2014 10:17 |
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Berserker
Posts: 16657
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13.10.2014 14:27 |
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Khadras
Posts: 54
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13.10.2014 21:47 |
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Valery
Posts: 2196
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Tested the save with all your mods, gave 1 level/click to Straker, all ok. Some skills descriptions are messed when scroll down, but this happens in many mods.
Are you sure is about Straker? because after click end turn, the hero leveling up is Tamika, which is hidden in town. As the level up mod is poorly text detailed (uh no, I got it: russian fonts will not display in english versions), we don't know what level the hero is, and it may seem to you that is Straker who is leveling (thus basic sorcery), but is not him. Is Tamika.
(This post was last modified: 13.10.2014 22:29 by Valery.)
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13.10.2014 22:22 |
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