Current time: 22.11.2024, 05:15 Hello There, Guest! (LoginRegister)
Language: english | russian  

Post Reply 
Threaded Mode | Linear Mode
ERA II
Author Message
Berserker Offline
Administrators

Posts: 16657
Post: #1

Image: eralogo.png

Name: Era II + WoG 3.58f [converted to mod]
Version: 2.461
Size: 84.6 MB
Download: Direct link
Alt. download: N/A.
Intro: Read
Requires: SoD/Complete, NOT WoG

Credits: Bes, Darkloke, Jim Vogan, Sav, solitaire345, Valery (Salamandre), ZVS, HC community and others.

Features:
Image: lightbulb.gif Mod System.
Easily installed and uninstalled mods with advanced compatibility and extensibility, plugins and patches, mod manager and plugin manager with GUI (by SyDr).
Image: lightbulb.gif Portability.
Game and mods are fully portable. No traditional installation process, registry problems or CD requirements (optional).
Image: lightbulb.gif Advanced editor.
Integrated patch by GrayFace with mod support, custom plugins for editor, etc.
Image: lightbulb.gif Supplied mods.
Yona (new battle hint, new creature abilities).
Fast Battle Animation (speeds-up sounds, pre-battle music, battle animation).
Secondary Skills Scrolling
(no hidden skills, view up to 28 skills).
Lots of patches (see manual for details).
Image: lightbulb.gif Custom buttons, objects packs, colored texts, improved multiplayer, dozens of tweaks, etc.

Goals.
Image: lightbulb.gif Ability to use third-party plugins and patches.
Image: lightbulb.gif Fix game and ERM scripting language bugs, make the development and debugging cycle for mods easier, make it easier to keep scripts compatibile with each other.
Image: lightbulb.gif Extension of the ERM language with new commands and events.
Image: lightbulb.gif Use of colored text in game dialogs.
Image: lightbulb.gif Simplified mod installation.
Image: lightbulb.gif Unification and standardization of game engine development.

Latest changes.

Version 2.4 August, 31.
------------------------
[+] GrayFace's patch for editor was updated. Passability editing dialog now understands mod system.
[+] Fixed battle hint and log for modified by ERM damage from towers, moat and magic.
[+] Added fix for handling of negative offsets in fonts. Author - Sav.
[+] Added ERM scripts preprocessing. A sequence of three and more exclamation characters is treated as a comment and cut from source code at loading. Old WoG maps will not show error dialog at start.
[+] Added fixes for fire elemental and hell baron by Bes.
[+] Added "all war machines in blacksmith.dll.off" plugin by baratorch. It allows to buy all machines of war in blacksmith.
[+] Fixed WoG campaign error.
[+] Updated ERM UN:V command. WoG version is 400 now, ERM version is Era version * 1000.
[+] MMArchive was updated by Chinese programmer to support *.pac extension.
[+] File "era.h" was updated and now supports MSVC 9. Author - Sav.
[+] Added text tables editor by GrayFace.
[+] Commanders and emissaries are displayed in editor.
[*] Mod list generation mechanism was changed to a fully portable variant. Game loads mod list from file "Mods\list.txt" now. The lower the mod is in the list, the higher its priority is. Duplicates and blanks are ignored, as well as not existent items. Mods which are not mentioned in the list are considered disabled.
[*] Mod manager, plugin manager and Era Start Menu were updated.
[*] Jim Vogan's scripts were updated, some of them received options in WoG menu.
[*] Emerald tower can be visited only once, as it was in original 3.58f.
[*] InstallMod was updated to satisfy the requirements.
[-] Fixed a critical bug in era.dll. If any mod folder had attributes, it was not added to mod list at game start.
[-] Fixed OnBattleMouseHint event. If player has detailed statistics off in battle options, damage arguments are set to -1.
[-] Fixed and improved logging.
[-] Fixed problem with Yona and "0 (0)" battle hint.
[-] Fixed Era 1.81..Era 2.4 code used to modify memory blocks.
[-] Fixed bug in text scanner. No more hangs because of colored strings if the form of "{~...}...{~".
[-] Fixed bug in secondary skills boost. Credits: Valery.

Version 2.3 June, 10.
----------------------
[+] Added support for negative z, e, y variables to all Era commands.
[+] Added DL-Dialogs editor by GrayFace. It's tool #16 in Era Start Menu.
[+] Added fixed snow objects for adventure map.
[+] Added updated lakes by Darkloke.
[+] Added support for "no secondary skills limit" patch to "battle academy" and "school of wizardry" scripts.
    Author: majaczek.
[*] Era Start Menu now displays current page number in title.
[*] If duplicates are found in zeobjts files, map editor reports error instead of crashing.
[*] Plugin "all war machines in blacksmith.dll.off" is considered deprecated and was removed.
[-] Fixed avwattak.def which caused rare crashes.


Скачать Герои 3 Эра и всё, что с ней связано / ERA 2.46f для старых модов
Поддержать проект
05.02.2012 00:05
Find all posts by this user Quote this message in a reply
Darty Offline

Posts: 97
Post: #2

this is great bers,thaks.now a noob question:how do i install the previos wog mods?those packed in a .wog
(This post was last modified: 05.02.2012 10:31 by Darty.)
05.02.2012 10:30
Find all posts by this user Quote this message in a reply
Berserker Offline
Administrators

Posts: 16657
Post: #3

Darty, thanks. You cannot install wog-archiives anymore. Their contents is to be converted into mods.


Скачать Герои 3 Эра и всё, что с ней связано / ERA 2.46f для старых модов
Поддержать проект
05.02.2012 15:23
Find all posts by this user Quote this message in a reply
Darty Offline

Posts: 97
Post: #4

and...how do yo do that? :">
05.02.2012 18:21
Find all posts by this user Quote this message in a reply
Berserker Offline
Administrators

Posts: 16657
Post: #5

Mod is a folder with the same structure as game/wog 3.58f had. Resources are packed into snd/vid/pac archives using MMArchive.


Скачать Герои 3 Эра и всё, что с ней связано / ERA 2.46f для старых модов
Поддержать проект
05.02.2012 19:11
Find all posts by this user Quote this message in a reply
Gombiel Offline

Posts: 1
Post: #6

Great job, but is it possible to use HiRez with this mod? If so, could you explain how to install HiRez on Era II?
Thanks in advance.
17.02.2012 00:56
Find all posts by this user Quote this message in a reply
Berserker Offline
Administrators

Posts: 16657
Post: #7

The same way as it's done on other version. HD 3.X can launch any executable file, afair. Still did not tested it.


Скачать Герои 3 Эра и всё, что с ней связано / ERA 2.46f для старых модов
Поддержать проект
17.02.2012 15:43
Find all posts by this user Quote this message in a reply
Berserker Offline
Administrators

Posts: 16657
Post: #8

Updated to 2.3.


Скачать Герои 3 Эра и всё, что с ней связано / ERA 2.46f для старых модов
Поддержать проект
11.06.2012 01:03
Find all posts by this user Quote this message in a reply
Berserker Offline
Administrators

Posts: 16657
Post: #9

Updated to 2.4.


Скачать Герои 3 Эра и всё, что с ней связано / ERA 2.46f для старых модов
Поддержать проект
01.09.2012 17:36
Find all posts by this user Quote this message in a reply
Valery Offline

Posts: 2196
Post: #10

I've made a small mod which notifies the number of retaliations a stack still has (red=none) and the number of spells remaining (eg:archangel, faerie dragon)
But I think it would display better with Yona. First I wanted to be mouse hovering related, but if the cursor is sword (attack action), it does not display. So I let it as right-click, if anyone has a better idea, improve it.

Display Retaliations

Image: 70170877458.jpg

Right-click: retaliations
Ctrl+left-click: number of spells remaining
(This post was last modified: 08.06.2014 15:56 by Valery.)
08.06.2014 11:31
Find all posts by this user Quote this message in a reply
Berserker Offline
Administrators

Posts: 16657
Post: #11

It should display even for attack cursor, strange. It was displayed when I wrote first script with half of Yona functionality in ERM. Of courser it would be nice to see on hover.


Скачать Герои 3 Эра и всё, что с ней связано / ERA 2.46f для старых модов
Поддержать проект
08.06.2014 18:21
Find all posts by this user Quote this message in a reply
Valery Offline

Posts: 2196
Post: #12

don't know why, works with all cursors except sword, tried both Yona and without, same. This was first:

(This post was last modified: 08.06.2014 19:07 by Valery.)
08.06.2014 18:58
Find all posts by this user Quote this message in a reply
Berserker Offline
Administrators

Posts: 16657
Post: #13

!!MM0 will be triggered on the hex left/right/top/etc to target stack when sword cursor appears. Era added new trigger, better suitable for this case (77014 perhaps, look at era history log in Help).


Скачать Герои 3 Эра и всё, что с ней связано / ERA 2.46f для старых модов
Поддержать проект
08.06.2014 20:44
Find all posts by this user Quote this message in a reply
Valery Offline

Posts: 2196
Post: #14

Hmm, I have no idea how to use that function, from what I see it is either 77012 or 77013, but both are triggered when I press attack, not when hover mouse. 105

Would be something close to this? Not working...
(This post was last modified: 08.06.2014 21:24 by Valery.)
08.06.2014 21:09
Find all posts by this user Quote this message in a reply
Berserker Offline
Administrators

Posts: 16657
Post: #15

That's because you have statistics turned off in battle options, so damage is not displayed on hover at all otherwise
!?FU77013;
!!IF:L^Hi^; would work.
Am I right?

Ah, forgot. If FU77013 triggers, then store the result in SN:W var and display in !?MM. MM will occur right after.


Скачать Герои 3 Эра и всё, что с ней связано / ERA 2.46f для старых модов
Поддержать проект
09.06.2014 02:18
Find all posts by this user Quote this message in a reply
« Next Oldest | Next Newest »
Post Reply 


Forum Jump:

Powered by MyBB Copyright © 2002-2024 MyBB Group