Current time: 23.04.2024, 13:56 Hello There, Guest! (LoginRegister)
Language: english | russian  

Post Reply 
Threaded Mode | Linear Mode
ERA III
Author Message
Berserker Offline
Administrators

Posts: 16488
Post: #2386

Ok, you can fix the code from side calculation to BG:Q in stdlib.erm


Скачать Герои 3 Эра и всё, что с ней связано / ERA 2.46f для старых модов
Поддержать проект
10.09.2023 22:26
Find all posts by this user Quote this message in a reply
Archer30 Offline
Moderators

Posts: 1117
Post: #2387



Latest ERA mods and scripts in development - My GitHub
10.09.2023 22:46
Find all posts by this user Quote this message in a reply
Berserker Offline
Administrators

Posts: 16488
Post: #2388

Nice update, thanks.


Скачать Герои 3 Эра и всё, что с ней связано / ERA 2.46f для старых модов
Поддержать проект
11.09.2023 00:00
Find all posts by this user Quote this message in a reply
Archer30 Offline
Moderators

Posts: 1117
Post: #2389

What would be an excellent way to deal with the current era mechanism? - I notice that if a stack is blocked and cannot be attacked on the battlefield if the attacker's side clicks on this stack, there would be a stack turn passed. For some scripts, this is a nightmare. For example, I have a creature with 30% chance of creating a clone of itself after melee attacking. Now if spamming left clicks on a stack that cannot be accessed, the clone is guaranteed to be made.

How can I check if a stack turn is a valid one? I have hook solutions but I would like to know if there is better ones.


Latest ERA mods and scripts in development - My GitHub
(This post was last modified: 19.09.2023 20:10 by Archer30.)
19.09.2023 20:07
Find all posts by this user Quote this message in a reply
Archer30 Offline
Moderators

Posts: 1117
Post: #2390

And what would this be?
Too many scripts exceeding the 128m limit?
Image: 7491aa7.png


Latest ERA mods and scripts in development - My GitHub
(This post was last modified: 20.09.2023 18:33 by Archer30.)
20.09.2023 18:20
Find all posts by this user Quote this message in a reply
Valery Offline

Posts: 2196
Post: #2391

Bersy, in the Era 395 you made for me, I have this issue in plugins
There are clones, one is off, on is on, and clicking on any doesn't change the state

Image: Screen-Shot-11-15-23-at-09-06-PM.png
12.11.2023 07:26
Find all posts by this user Quote this message in a reply
Berserker Offline
Administrators

Posts: 16488
Post: #2392

Archer30, it means, that 128 MB for ERM are consumed, right. No more ERM can be Seems like missing translation from json. Message includes @limit@ parameter.

What concerns disabling action and your script with cloning, this is a difficult issue. Seems like it's a game crutch. No action should be triggered during such clicks.

Valery, checked and it seems I don't have such issue (no cloning and everything works). 0.93.6.16.beta version of mod manager?


Скачать Герои 3 Эра и всё, что с ней связано / ERA 2.46f для старых модов
Поддержать проект
12.11.2023 16:52
Find all posts by this user Quote this message in a reply
Valery Offline

Posts: 2196
Post: #2393

Yes, I use the mod manager version inside the rar. Strange, I deleted manually the clones, now is fine.

Also any knows why after erm instructions, the game starts proposing skills to upgrade for AI heroes? A guy was testing my map. He spent about 15 minutes in the introduction (select internal difficulty, faction etc) so thats in middle of instructions. When he finally clicked for game, he had tens of popups for AI heroes to upgrade. Is it possible that if you stop erm instructions and delay them for a long time, the game goes crazy?,
13.11.2023 06:31
Find all posts by this user Quote this message in a reply
Berserker Offline
Administrators

Posts: 16488
Post: #2394

Valery, nope. It seems like wog script functionality (like heroes start at level 5). Definitely some script. Were you able to reproduce the same behavior? On what map can it be tested?


Скачать Герои 3 Эра и всё, что с ней связано / ERA 2.46f для старых модов
Поддержать проект
13.11.2023 22:17
Find all posts by this user Quote this message in a reply
Valery Offline

Posts: 2196
Post: #2395

No, I wasn't able. Besides they can't start at level 5, as they are already at level 40+ in map editor. Is a mystery for me. He is streaming the map so when he starts it again, I will look then post here video if it happens again. Thanks.
16.11.2023 06:55
Find all posts by this user Quote this message in a reply
Valery Offline

Posts: 2196
Post: #2396

Bersy, do you still have somewhere the erm manual written by Gamecreator for handling seer huts (QU commands)?
17.11.2023 14:39
Find all posts by this user Quote this message in a reply
Berserker Offline
Administrators

Posts: 16488
Post: #2397

Yes, they are included in all packages:

Heroes 3 Compat\Help\Erm Help 2.81\receiver_pa.en.htm
Heroes 3 Compat\Help\Erm Help 2.81\receiver_pa.ru.htm
Heroes 3 Compat\Help\Erm Help 2.81\receiver_qu.en.htm
Heroes 3 Compat\Help\Erm Help 2.81\receiver_qu.ru.htm


Скачать Герои 3 Эра и всё, что с ней связано / ERA 2.46f для старых модов
Поддержать проект
17.11.2023 18:09
Find all posts by this user Quote this message in a reply
Valery Offline

Posts: 2196
Post: #2398

Thanks, I was looking in wrong places
17.11.2023 20:59
Find all posts by this user Quote this message in a reply
Archer30 Offline
Moderators

Posts: 1117
Post: #2399

lua support on ERA, when Rolleyes


Latest ERA mods and scripts in development - My GitHub
21.11.2023 23:26
Find all posts by this user Quote this message in a reply
Berserker Offline
Administrators

Posts: 16488
Post: #2400

Archer30, hard to say, dear friend. I have older lua bridge libraries, but they should be fixed/rewritten, and it seems there is not so much time for it. We'll discuss this question soon.


Скачать Герои 3 Эра и всё, что с ней связано / ERA 2.46f для старых модов
Поддержать проект
22.11.2023 03:20
Find all posts by this user Quote this message in a reply
« Next Oldest | Next Newest »
Post Reply 


Forum Jump:

Powered by MyBB Copyright © 2002-2024 MyBB Group