Well is not biggy, as I said reports about this corruption are rare and I myself played the map 50 times in the last 4 years, without any crash or problems. Most probably people playing do weird things, as stopping on day 7 on creature banks, so the next day timer confuses the two ID's, or overuse teleporters (someone reported he placed teleporter at each step, that makes 40 teleporters/hero and per day, is simply crazy.
But it shouldn't crash on save/load anyway, it was tested up to 2.46 version. Try to save/reload starting with day 2 maybe, as one first day a lot of values are set?
(This post was last modified: 28.07.2016 23:50 by Valery.)