I have a question: was playing some map with A LOT of hidden events, using safe sod mod then I got tired to save each step because of hidden events. So I figured out an option for SoD mod to show events:
This is done by replacing mithril mine graphic with the event graphics -as wog graphics will not be used with safe sod. So far so good, is passable and ok. BUT now:
Is there any idea on how this graphic can be deleted once the event was triggered? As the square has no yellow trigger I can't delete it with UN:O. Then type 26 (event) is not recognized by erm -we can only place it, debug doesn't work so how to get if hero steps in or away an event whose position is not known in advance?! Thanks for suggestions.
(This post was last modified: 08.05.2016 02:56 by Valery.)