Hmm, Bersy, you said there is a way to check if one hero is on another object before going on ID?
I am facing a problem in seer huts mod, if one hero is ON the seer hut, when trying to open DL, it will give error. So I went for error flags checking and now it works ok, if hero is on, dialog will not open. But then I move hero away, dialog crashes when trying to open a second time. Is it possible that so many error flags charge the memory or I did some error?
(This post was last modified: 18.04.2015 13:33 by Valery.)