Berserker, great approaches! Well, I had a hard time using the function I wrote. For some reason, I can't get the second IF:M shown on my screen from time to time. This is so weird as there is no FU:E in the function, it is technically not possible...
At the moment I need some advice on writing. Is there a convenient way to bypass invalid positions (0, 17, 34, those hex out of the battlefield)? Both BU:E/BU:D returns -1, making it not possible to
distinguish them with empty hex.
Alternatively, is there a way to remove mutual elements from both arrays? You know what I am thinking about