Thanks a lot Berserker. I rely on spelling check heavily. Too bad Sublime Text didn't correct the misspelling for me ))))
I struggled with naming the script. The "friendly darkness" is the best result that came out. Friendly - short for "user-friendly". As you see, the new darkness is less annoying, more user-friendly in some ways, makes sense now?
The i^dark_enabledForAi^ is for disabling the new darkness ability for AI players. Stupid AIs don't play well even if the whole map is revealed for them...I wanted to check whether the current player is AI, if yes + i^dark_enabledForAi^ then the function ends.
Corrected the script with your awesome tips! Added some VR:F to prevent issues since I encourage players to edit Settings as they pleased...are they necessary?