Hi, I wonder if there is a way to pop up an IF:Q dialogue in a multiplayer game for the defending player.
Code:
Inserting IF:M in this, the defeinding hero has IF:M as expected, but nothing for IF:Q
There's a funny thing I need to mention - The IF:M msg of the defender pops up only after the attacking hero enters the battle field. I suspect even if IF:Q works in MP, it's very easy to unsync?