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ERA II
» WoG Era 2: Русская и Английская версии
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Berserker Offline
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Post: #2041

Valery, that's nice result. Maybe you will try WoG Revised?


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22.04.2015 22:22
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Valery Offline

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Post: #2042

1 thing to report: when start game, we get to options screen directly (new game, load game etc). Previously we had 3DO logo.


What about creating mod from 3.58 original scripts and make wog mod by default the wog revised one? Because 90% of erm errors reported come from original scripts. What is your opinion on this matter?
(This post was last modified: 23.04.2015 14:24 by Valery.)
23.04.2015 14:13
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Berserker Offline
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Post: #2043

Valery, heroes3.ini, ShowIntro, afair.

Quote:What is your opinion on this matter?
Thought about it. Not an option. From the point of compatibility WoG Revised cannot replace WoG in the near future. Also there are some localization mods like Polish WoG and WoG Rus. WoG Revised is English only. So the solution is the following. Because everybody can make custom packs, you take Era 2.47 package, remove WoG, insert WoG Revised (or whatever you like) and we publish alternate packages for English community. WoG Revised can be at top of two.


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23.04.2015 19:57
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Valery Offline

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Post: #2044

Ah ok, I always forget compatibility with mods as Phoenix and such. No big problem then, it stays as it was. Releasing two packages is same as having wog and wog revised, so not worth IMO.

I have another question: sod mod resets all (almost) wog graphics sop it matches vanilla game, but I still have this Jeddite hero with town demolition speciality. Does anyone know how to reset this hero to original Jeddite?
(This post was last modified: 23.04.2015 20:20 by Valery.)
23.04.2015 20:18
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Berserker Offline
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Post: #2045

Not the same. People could install Complete + Era 2.47 (Revised Editiion). As you wanted.


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23.04.2015 21:38
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Valery Offline

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Post: #2046

But you said Phoenix needs original script, and PM is one of the major mods.
23.04.2015 22:02
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gamecreator Offline

Posts: 7107
Post: #2047

(23.04.2015 20:18)Valery Wrote:  I have another question: sod mod resets all (almost) wog graphics sop it matches vanilla game, but I still have this Jeddite hero with town demolition speciality. Does anyone know how to reset this hero to original Jeddite?
BeforeWoG:
79C3D8 FFFFFFFF
Would reset Nagash as well.


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Demons gonna tear your soul because there is no tomorrow.
23.04.2015 22:05
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Berserker Offline
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Post: #2048

Valery, yep, but we can mention that it is better to turn off WoG Revised when playing PM.


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23.04.2015 22:41
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Berserker Offline
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Post: #2049

Val, we can include WoG Revised in the main package in off state. What do you think?


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23.04.2015 23:31
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Valery Offline

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Post: #2050

That's a nice alternative, at least for the english version. Will save a lot of time about "please install wog revised you dumb". )

(23.04.2015 22:05)gamecreator Wrote:  79C3D8 FFFFFFFF
Would reset Nagash as well.

Thanks. Out of my competences as plugin Bad
(This post was last modified: 24.04.2015 00:05 by Valery.)
24.04.2015 00:04
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gamecreator Offline

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Post: #2051

(24.04.2015 00:04)Valery Wrote:  Out of my competences as plugin Bad
Make following text file:
Code:
@echo off
"%~dp0\BinMagic.exe" ^
    Cmd=ConvertPatch ^
    SourcePatch=%1 ^
    ResultPatch="%~dp0\%~n1.bin" ^
    PatchFor=Memory ^
    Optimize
Save it as Tools\BinMagic 1.0\binary.bat (you can overwrite existing file, it's useless). Make another text file with the patch (that string of hexadecimal numbers). Drag this file onto binary.bat. A patch would appear in Tools\Bin Magic 1.0 folder under the same name.


When all gods have burnt to ashes in eternity of sorrow,
Demons gonna tear your soul because there is no tomorrow.
24.04.2015 00:35
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Berserker Offline
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Post: #2052

Quote:Will save a lot of time about "please install wog revised you dumb". )
Now you'll have to repeat again and again: "please turn on WoG Revised, you dumb!" ))


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24.04.2015 01:06
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Berserker Offline
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Post: #2053

Era 2.47 alpha 1 dll
(На GitHub появилась ветка "2.4X")
Можно пробовать тем, у кого стоит 2.46. Игру нужно начать заново, формат сохранений изменился.

Code:
[*] Улучшена стабильность работы !!PO, исправлены ошибки.
[*] ExecErmCmd позволяет передавать строки со множеством команд, разделённых «;» и не завершать последнюю команду точкой с запятой.
[+] Изменение MF:F корректно отображается в журнале боя (включая урон рва, башен, огненного щита и др.)
[+] Добавлена возможность глобального и локального перенаправления MP3 мелодий. Просто укажите имя файла с расширением mp3 в качестве ресурса или маску *.mp3 для перенаправления всех композиций.
[+] Добавлена возможность глобального перенаправления ресурсов через конфигурационные файлы JSON.
Data\Redirections\*.json

Формат:
{
  "старый ресурс": "новый ресурс",
  "старый ресурс": "новый ресурс"...
}

Папка Data\Redirections\Missing\*.json.
Работает схожим образом, но перенаправления работают для отсутствующих ресурсов.
Например, можно удалить из Вога новые z*-картинки и перенаправить их на оригинальные с названиями без префиксов. Или предусмотреть безопасную альтернативу используемым ресурсам, если ваш мод зависит от кого-либо графического мода.

[+] Добавлены события OnGameEnter (77015) и OnGameLeave (77016). Первое возникает, когда игра начата или загружена и пользователь получает управление курсором. Второе возникает, когда пользователь выходит из текущей игры в главное меню или завершает игру вообще.

Эту пару удобно использовать, чтобы устанавливать UN:C хаки, специфичные для карты или мода, и убирать их при выходе.


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24.04.2015 02:50
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Valery Offline

Posts: 2196
Post: #2054

(24.04.2015 00:35)gamecreator Wrote:  Save it as Tools\BinMagic 1.0\binary.bat

Great, thanks for taking the time to explain. I uploaded the patch at wakeofgods.org. Tested and it works.

(24.04.2015 02:50)Berserker Wrote:  Era 2.47 alpha 1 dll
(На GitHub появилась ветка "2.4X")

I have it already or you modified in last 2-3 days?
(This post was last modified: 24.04.2015 10:40 by Valery.)
24.04.2015 10:38
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Berserker Offline
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Post: #2055

You have 2.55.3 afair, while most players play more stable 2.46. So I created separated code branch, rollbacked to 2.4X and improved it with some of 2.5X branch features. You have 99% of them in 2.55 and even more)


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24.04.2015 15:39
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