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ERA II
» WoG Era 2: Русская и Английская версии
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Berserker Offline
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Post: #4651

Valery, because of many things:
1) If I do so, WoG Scripts development will be frozen. Currently it's active. People release updates and I don't handle bug reports and everything else. I just physically cannot handle all that 18 years old code. So I don't provide updates, people are complaining. I extracted mod, now it has updates. Everything player needs is two mods installation (core + specific scripts package), but it's not a hard task for PC user.

2) Current WoG Scripts by Algor/igrik and other guys mod differs greatly in sources from original 3.58f. They use new commands, change behavior, probably introduce new bugs. To play Phoenix Mod I would use older WoG Scripts mod (hosted on hmm35.ru), because I included only most obvious fixes in it from Algors's Era Scripts Rus.

It's my task to remove 3.58 dependencies from Phoenix Mod or demand exactly this/that mod to be used.
I think we will port your mods (and many of them work on Era 3 with small corrections), but it's much easier for your to

A) Host link to ERA 2.46.exe and specify, that all it's scripts/contents is a required dependency.
B) Optionally continue testings ERA 2.9.14 + WoG Scripts by (em, igrik & Algor, most modern?). Then most players will know, that both 2.46 and 2.9.14 + WoG Scripts will fit their needs.

But please, don't delete anything. Your works are masterpieces and Heroes 3 heritage.

Bes, изменения в движке не было кардинальными. Адаптация скриптов была минимальной. Мажорную версию просто так не увеличивают. От скриптов WoG 3.58 я хотел избавиться очень давно, изначально выступая за максимальную модульность.


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18.06.2020 00:22
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Valery Offline

Posts: 2196
Post: #4652

Look, there is no emotion. I just think this is beyond me and have no desire of participating any longer in. I see emails from players coming daily and asking me why this doesn't work. That annoys me because I produced tested work time ago and now I don't feel like having the desire to debug, ask for solutions or test or whatever. So its ok, good luck with Era 3, this is great asset for Homm3.
18.06.2020 00:49
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Berserker Offline
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Posts: 16471
Post: #4653

Valery, could you update your maps4heroes posts with 2.46 installer link then? Preferebly on Google Drive you own, because links die.
It will be necessary anyway, because soon most of new packages and assemblies will be based on Era 3. Porting/fixing older mods is a task (like I did with 3.58 mods), but it's our task. Feel free to create new works for different games we will always appreciate.


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18.06.2020 00:51
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PerryR Offline

Posts: 458
Post: #4654

Apps on my mobile phone stop working when my operating system gets updated. If nobody takes care of these programs they start to die. Not saying that it's good, but that's just how it is. You cannot take all responsibility away from the user. If they are able to update their Heroes/ERA to use the newest mods they should also be able to inform themselves about possible conflicts or ways to solve it. If people would post more of these conflicts on heroes community or on heroes3.5 we could take care of, but I don't see many complaints.
Idea: forward these issues to us on Discord, that will probably speed up the process.

Second: In a year from now. People will be using ERA 3. And they will still download these mods and complain.
Conclusion: If the old mods don't get updated the situation will not change.
Third: I think the fixing of these mods is not so hard. Mostly it will be a little correction and everything will work.

If we start the process of fixing now or on 6 months doesn't matter. In my opinion, these fixes should be made on the base of ERA 3, everything else will just delay the core problem. Starting to deliver ERA 2.46 to play older mods might be a temporary solution, but it will just get worse in the future.

We can create a forum entry where mods are listed that lost compatibility due to the new ERA, together with the specific reports. The list will not be endless. Everybody who is in the mood can work on it. After some time we should be able the have all mods that Sal has on its google drive link are updated, or at least the ones which are worth it.
(This post was last modified: 18.06.2020 02:04 by PerryR.)
18.06.2020 01:23
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Valery Offline

Posts: 2196
Post: #4655

As I said I fully understand this, but I still think it should remain individual choice to follow those changes or not.

The problem is that I did a few dozens of mods, some with era.hooker, with pandora api, then Era later versions requested those to be removed, then I did so then re-uploaded them. Then now the last Era does not work with my mods - it clearly needs hours of testing, so I must go back to 2.46 but before I have to reinstall era.hooker and I don't remember which mod had them. Then, as you said, people will keep installing Era 3 or Era 7, believing it will work with anything done before, then will spam me and others with angry comments.

See? I am done with this shit. No patience and motivation to do so. I am no longer interested into Heroes, so let's close the chapter and don't worry about me.
(This post was last modified: 18.06.2020 11:27 by Valery.)
18.06.2020 11:18
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Berserker Offline
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Post: #4656

Valery, ok. We can edit 2.46 package for your mods and include ERM Hooker and Pandora/Seer huts plugins right in the package.
The only thing we need is some old mod with old ERM hooker and gamecreator's libraries included. I'll search for them.

And Val, I hope will fix all minor issues with mods, just don't do any destructive actions )


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18.06.2020 16:23
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Algor Away
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Posts: 3880
Post: #4657

Berserker, у меня в архивах вроде валялся 2,46 если нужно. Во всяком случае, в установленном виде есть.


BattleHeroes Rus/Eng | ERA scripts (+ReMagic) Rus/Eng
18.06.2020 16:40
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Berserker Offline
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Post: #4658

Algor, у меня тоже есть. Нужны ERM Hooker 1 и оригинальные плагины от gamecreator.
Валера уже успел удалить файлы на Гугл диске Sorry


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18.06.2020 16:41
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igrik Offline
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Post: #4659

(18.06.2020 16:41)Berserker Wrote:  Algor, у меня тоже есть. Нужны ERM Hooker 1 и оригинальные плагины от gamecreator.
Pandora's API
erm_hooker.era v.1


game bug fixes extended.dll || My Plugins || My GitHub
18.06.2020 17:06
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daemon_n Offline
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Posts: 4338
Post: #4660

Berserker, erm_hooker есть в карте teow3 или 4. В общем, какой-то мод-карте. Встречал не раз, что на новой Эре был краш, потому что перезаписывался хукер старым


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18.06.2020 20:09
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Berserker Offline
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Posts: 16471
Post: #4661

igrik, а ERM Hooker 2, который до Эры 2.9 был не завалялся?


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18.06.2020 20:22
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Ma_zut Offline

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Post: #4662

(This post was last modified: 18.06.2020 21:24 by Ma_zut.)
18.06.2020 21:24
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Algor Away
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Post: #4663

(18.06.2020 16:41)Berserker Wrote:  Валера уже успел удалить файлы на Гугл диске Sorry
Ох уж эти европейцы с их тонкой душевной организацией и легкооскорбляемыми чувствами... Bad
Чего проще - указал требования, выложил готовую сборку на старой платформе со всеми своими проектами и тыкай носом в ссылку на любые претензии. Хочешь сыграть - качай все-в-одном и гамай. Благо полгектара - это сейчас не тот объем, который кому-то сложно найти на диске.


BattleHeroes Rus/Eng | ERA scripts (+ReMagic) Rus/Eng
18.06.2020 22:07
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daemon_n Offline
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Post: #4664

есть у меня бэкап (не уверен, что всего) этого (от 24.08.2018, к сожалению), заодно, оказывается, есть бэкап установщиков Эры 2.6.1 - 2.8.4
Сейчас соберу в одну папку и выложу, если это правильно, конечно.


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18.06.2020 22:24
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Berserker Offline
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Posts: 16471
Post: #4665

daemon_n, выкладывай. Ещё Archer30 успел подогнать самый свежий бэкап: https://drive.google.com/drive/folders/1...sp=sharing
У меня тоже от августа 2018 есть.

Algor, так и сделаем. Я чуть изменю 2.46 установщик, включу ERM Hooker и плагины gamecreator-а, так что Валере менять ничего не придётся. Просто дать ссылку.
Вероятно, в реальной жизни хватает проблем.


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18.06.2020 22:35
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