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ERA II
» WoG Era 2: Русская и Английская версии
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Valery Offline

Posts: 2132
Post: #4636

No change to scripts, I am no longer active. They have been 150% tested and they worked.


Era mods and utilities
(This post was last modified: 15.06.2020 23:13 by Valery.)
15.06.2020 23:09
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Berserker Offline
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Posts: 15663
Post: #4637

!!IF&y91<1:Q1/y90/y89/4^^; display infos if no guards
What's the command? Without M?


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16.06.2020 01:54
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Valery Offline

Posts: 2132
Post: #4638

it doesn't display any message, only a pic and quantity of the resource. Like the standard right click on map with sorcery script activated

testing further: native dialogs cause regular crash when trying to check creatures abilities. Can't be reproduced as it happens only after 1 hour or more of playing, on reload it never occurs. So my guess is memory leak, but how to know. Windows 7 here

is there a possibility to add native dialogs as plugin or mod? So can go off/on?

Crash data:
Maybe is better that I do my tests on last Era, 2.9.x? But for that I need to know if you will be available for fixing errors I find... they say already "creatures split" mod not working with.


Era mods and utilities
(This post was last modified: 16.06.2020 11:44 by Valery.)
16.06.2020 10:40
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Post: #4639

Valery, fixing Era bugs — ok. 2.9.14 will be released today, I hope with HE:X6 fix, that caused upgrading to pikemen.


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16.06.2020 13:51
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Valery Offline

Posts: 2132
Post: #4640

It makes no sense for me to test one version if you add another one after. If you tell me 2.9.14 is the last of Era II, then I start testing until all bugs are fixed.
is that okay with you?
And also please native dialogs as mod. They crash the game. Always.


Era mods and utilities
16.06.2020 15:36
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Post: #4641

Valery, wog native dialogs is a part of Era now. Try 2.9.14, igrik fixed crashes.

Quote:If you tell me 2.9.14 is the last of Era II, then I start testing until all bugs are fixed.
It's the last version in terms of new functionality, but if you find a bug (not official change), I fix it and release 2.9.15 with bug fix only. Right? So 2.x branch remains stable and loses possible bugs.


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16.06.2020 22:45
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Post: #4642

Valery, do not forget, that !?MP/!!MP was changed. For simple cases like I Atlantis my online script enhancer works, replacing sound theme changing code from 1..25 index into SN:R^old mp3 name^/^new mp3 name^;


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16.06.2020 23:57
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Valery Offline

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Post: #4643

Ok, but only Atlantis uses MP . Waiting for 2.9.14 then go intensive tests


Era mods and utilities
17.06.2020 00:17
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Post: #4644

Valery, uploaded, try it.

Argh, wait a few minutes, igrik provided wog native dialogs with 1 small fix.


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17.06.2020 00:46
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Post: #4645

Code:
Version 2.9.14 (2020/06)
------------------------
[-] Fixed small issue with commander frames in "wog native dialogs" plugin. Credits: igrik.
[-] Restored old SN:X functionality, including short SN:X6 syntax.


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17.06.2020 00:58
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Valery Offline

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Post: #4646

is the "latest era" link? Because I see no 2.9.14 but 2.9.9 as last


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17.06.2020 00:59
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Post: #4647

Scroll upper, please. 2.9.14 is above 2.9.9, because of sorting.
https://yadi.sk/d/Bhg4CGTf3PXi3k/Release...2.9.14.exe


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17.06.2020 01:07
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Valery Offline

Posts: 2132
Post: #4648

Got it thanks


Era mods and utilities
17.06.2020 01:10
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Valery Offline

Posts: 2132
Post: #4649

Image: z9ldXR.jpg

I started a game on tew3 with all interface mods enabled. The errors come from only 2 mods, advanced estates and Tew3. tew3 uses a dat file so that enables certains erm regular scripts. Advanced estates modifies TOBYN'S SCRIPTS (script64.erm) (2004 September 19)
Other interface mods work okay. I got an error about seer huts that pandora api is not supported (it is in the mod), probably you put it into Era now? So I removed the plugin from mod then everything went okay, seer huts works 100%

tew3
https://drive.google.com/file/d/1HIySjcv...sp=sharing

advanced estates
https://drive.google.com/file/d/1yzpGVh2...sp=sharing

Tried start on tew4 etc, is Ok. So its only about using a dat file. However I am confused as people using 2.9.13 were able to start the map, so are the changes to 9.14 so radical or something wrong on my system?


Era mods and utilities
(This post was last modified: 17.06.2020 11:11 by Valery.)
17.06.2020 10:13
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Post: #4650

Valery, the simpliest answer is that $spell$ macro is not found. Era 2.9.14 does not provide WoG Scripts anymore. It's not my dependence. igrik & community work on it from now.
Thus you have no !?TM2 timer preset and no $spell$ macro defined, but you still have a hidden dependency on old WoG Scripts mod.
http://mods.hmm35.ru/WoG%20Scripts.exe
Here is my last WoG Scripts version with a few bugs in a few old poorely written WoG 3.58 scripts. You can try with it.
Current igrik's version is much more improved, uses new hookes, contains changes from Era Scripts by Algor, etc.


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17.06.2020 14:56
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