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ERA II
» WoG Era 2: Русская и Английская версии
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Valery Offline

Posts: 2196
Post: #4621

hd MOD pops some icon upper left screen when I press F5, instead of Era quick save. How I disable that, any idea?
15.06.2020 14:37
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Archer30 Online
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Posts: 1092
Post: #4622

According to HoMM 3 HD - Tweaks it's the 1st option of <UI.Ext.AdvMgr> does the trick.

But during my test, only turning off both 1st and 2nd option will disable the F5 menu - should be a bug. By doing that you lose a lot of HD functions too...


Latest ERA mods and scripts in development - My GitHub
(This post was last modified: 15.06.2020 14:59 by Archer30.)
15.06.2020 14:53
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Berserker Offline
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Posts: 16438
Post: #4623

Valery, !!CM:R0 really did'nt prevent default click behavior?


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15.06.2020 15:45
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Valery Offline

Posts: 2196
Post: #4624

Mod advanced map infos

https://drive.google.com/file/d/1m6YLLw1...sp=sharing

On 246, CM:R0 prevents double message when clicking on map (any resource for example), on 283 I get the second standard message. Tested today on both. Script:

(This post was last modified: 15.06.2020 17:39 by Valery.)
15.06.2020 17:34
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wessonsm Offline

Posts: 778
Post: #4625

Valery, I don't have ERA 2.8.3 installer, but I do not have double messages with your mod on ERA 2.8.4 and 2.9.13.

Maybe another script or mod does this?

This may not be the best solution, but try adding !!SN:Q to your script after !!CM:R0.
You may also need to give a higher priority to your script, for example, rename it to 999_advanced data.erm so that when clicking on certain objects no other scripts will work.
15.06.2020 21:06
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Valery Offline

Posts: 2196
Post: #4626

No change to scripts, I am no longer active. They have been 150% tested and they worked.
(This post was last modified: 15.06.2020 23:13 by Valery.)
15.06.2020 23:09
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Berserker Offline
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Posts: 16438
Post: #4627

!!IF&y91<1:Q1/y90/y89/4^^; display infos if no guards
What's the command? Without M?


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16.06.2020 01:54
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Valery Offline

Posts: 2196
Post: #4628

it doesn't display any message, only a pic and quantity of the resource. Like the standard right click on map with sorcery script activated

testing further: native dialogs cause regular crash when trying to check creatures abilities. Can't be reproduced as it happens only after 1 hour or more of playing, on reload it never occurs. So my guess is memory leak, but how to know. Windows 7 here

is there a possibility to add native dialogs as plugin or mod? So can go off/on?

Crash data:
Maybe is better that I do my tests on last Era, 2.9.x? But for that I need to know if you will be available for fixing errors I find... they say already "creatures split" mod not working with.
(This post was last modified: 16.06.2020 11:44 by Valery.)
16.06.2020 10:40
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Berserker Offline
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Posts: 16438
Post: #4629

Valery, fixing Era bugs — ok. 2.9.14 will be released today, I hope with HE:X6 fix, that caused upgrading to pikemen.


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16.06.2020 13:51
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Valery Offline

Posts: 2196
Post: #4630

It makes no sense for me to test one version if you add another one after. If you tell me 2.9.14 is the last of Era II, then I start testing until all bugs are fixed.
is that okay with you?
And also please native dialogs as mod. They crash the game. Always.
16.06.2020 15:36
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Berserker Offline
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Posts: 16438
Post: #4631

Valery, wog native dialogs is a part of Era now. Try 2.9.14, igrik fixed crashes.

Quote:If you tell me 2.9.14 is the last of Era II, then I start testing until all bugs are fixed.
It's the last version in terms of new functionality, but if you find a bug (not official change), I fix it and release 2.9.15 with bug fix only. Right? So 2.x branch remains stable and loses possible bugs.


Скачать Герои 3 Эра и всё, что с ней связано / ERA 2.46f для старых модов
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16.06.2020 22:45
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Berserker Offline
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Posts: 16438
Post: #4632

Valery, do not forget, that !?MP/!!MP was changed. For simple cases like I Atlantis my online script enhancer works, replacing sound theme changing code from 1..25 index into SN:R^old mp3 name^/^new mp3 name^;


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16.06.2020 23:57
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Valery Offline

Posts: 2196
Post: #4633

Ok, but only Atlantis uses MP . Waiting for 2.9.14 then go intensive tests
17.06.2020 00:17
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Berserker Offline
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Posts: 16438
Post: #4634

Valery, uploaded, try it.

Argh, wait a few minutes, igrik provided wog native dialogs with 1 small fix.


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17.06.2020 00:46
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Berserker Offline
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Posts: 16438
Post: #4635

Code:
Version 2.9.14 (2020/06)
------------------------
[-] Fixed small issue with commander frames in "wog native dialogs" plugin. Credits: igrik.
[-] Restored old SN:X functionality, including short SN:X6 syntax.


Скачать Герои 3 Эра и всё, что с ней связано / ERA 2.46f для старых модов
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17.06.2020 00:58
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