Archer30
Posts: 910
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13.06.2020 17:14 |
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Archer30
Posts: 910
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13.06.2020 23:04 |
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Valery
Posts: 2132
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I started testing my mods on 2.8.3
I have an issue with HD mod 5.0 beta 31, I have no idea which tweak in column splits army in hero screen. Got it on map adventure but in hero screen?
<Version> = 5000205
<Language> = "#en.ini"
<Fix.Crit.ArtMerchantDlg.Backpack> = 0
<Fix.Crit.DoubleDeleteNetMsg> = 1
<Fix.Crit.FirstStart> = 0
<Fix.Crit.MapsOver5000> = 0
<Fix.Crit.MpNotMeTownQV> = 1
<Fix.Crit.RandHeroRandCreatures> = 0
<Fix.Crit.ReplayTurn.AI7DaysExpireLose> = 1
<Fix.Crit.ScenarioMgr.MapTime> = 1
<Fix.Crit.Tavern.Rumors> = 1
<Fix.Crit.TextFilesBugs> = 1
<Fix.Font.HighlightedText> = 0
<Fix.RMG.StartingHeroInPrison> = 0
<Graphics.Resolution> = 800x600
<Graphics.Mode> = 2
<Graphics.ComplexFilter> = 0
<Graphics.Threads> = 8
<Graphics.SimpleFilter> = 2
<Graphics.SystemCursors> = 1
<HD+.Settings>
<Misc.TournamentSaver> = 0
<Misc.Misc> = 1
<Misc.RenameRandMap> = 0
<Packs>
<Sound.Async> = 1
<Sound.Stereo44Music> = 1
<Sound.NewerLibraries> = 1
<Sys.MultiInstance> = 1
<Sys.NoCD> = 1
<UI.AdvMgr.SkipMapMsgs> = 0
<UI.ClipCursor> = 1
<UI.Ext.AdvMgr> = 1 , 1 , 0
<UI.Ext.ArtMerchantDlg> = 1 , 1
<UI.Ext.CombatMgr> = 1 , 1
<UI.Ext.CombatOptionsDlg> = 1
<UI.Ext.HeroDlg> = 0
<UI.Ext.ScenarioMgr> = 1
<UI.Ext.ScenarioMgr.Settings> = 4, 72, 2, 2, 0, 0, 2, 0, 0, 0, 0, 1, 1, 1
<UI.Ext.SpellBook> = 1
<UI.Ext.SpellScroll> = 1
<UI.Ext.SwapMgr> {0,1,2} = 0
<UI.Ext.TextEditBox> = 1 , 1
<UI.Ext.TownMgr> = 0 , 1
<UI.Ext.TownMgr.AvailableInsteadGrowth> = 0
<UI.Ext.TownPortalDlg> = 1
<UI.HiRezCore> = 1
<UI.HiRezCore.DlgExtraFlags> = 1
<UI.QuickArmyManagementMode> {0, 1} = 0
<UI.Tavern.InviteHero> = 0
<Update.CheckAtStart> = 0
<Misc.BattleSaver> = 1
Era mods and utilities
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15.06.2020 09:23 |
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Valery
Posts: 2132
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15.06.2020 09:59 |
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Archer30
Posts: 910
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15.06.2020 10:48 |
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Valery
Posts: 2132
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15.06.2020 10:52 |
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Valery
Posts: 2132
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hd MOD pops some icon upper left screen when I press F5, instead of Era quick save. How I disable that, any idea?
Era mods and utilities
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15.06.2020 14:37 |
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Archer30
Posts: 910
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15.06.2020 14:53 |
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Berserker
Posts: 15949
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15.06.2020 15:45 |
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Valery
Posts: 2132
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15.06.2020 17:34 |
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wessonsm
Posts: 801
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Valery, I don't have ERA 2.8.3 installer, but I do not have double messages with your mod on ERA 2.8.4 and 2.9.13.
Maybe another script or mod does this?
This may not be the best solution, but try adding !!SN:Q to your script after !!CM:R0.
You may also need to give a higher priority to your script, for example, rename it to 999_advanced data.erm so that when clicking on certain objects no other scripts will work.
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15.06.2020 21:06 |
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Valery
Posts: 2132
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No change to scripts, I am no longer active. They have been 150% tested and they worked.
Era mods and utilities
(This post was last modified: 15.06.2020 23:13 by Valery.)
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15.06.2020 23:09 |
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Berserker
Posts: 15949
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16.06.2020 01:54 |
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Valery
Posts: 2132
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it doesn't display any message, only a pic and quantity of the resource. Like the standard right click on map with sorcery script activated
testing further: native dialogs cause regular crash when trying to check creatures abilities. Can't be reproduced as it happens only after 1 hour or more of playing, on reload it never occurs. So my guess is memory leak, but how to know. Windows 7 here
is there a possibility to add native dialogs as plugin or mod? So can go off/on?
Crash data:
Failed to read data at 3F800000.
EIP: Wog native dialogs.C4B9 (__output_l + 2447). Code: C0000005
> Registers
EAX: 3F800000 (int: 1065353216)
ECX: 7FFFFFFE (int: 2147483646)
EDC: 00000073 (int: 115)
EBX: Wog native dialogs.19476 (??_C@_02DKCKIIND@?$CFs?$AA@ + 2) (int: 1521587318, pint: 0x4F690000 = 1332281344)
ESP: 0028945C (int: 2659420, pint: 0x074697C0 = 122066880)
EBP: 002896E0 (int: 2660064, pint: 0x00289720 = 2660128)
ESI: 00000000 (int: 0)
EDI: 3F800000 (int: 1065353216)
> Callstack
Wog native dialogs.B522 (_sprintf + 90)
Wog native dialogs.5518 (?New_Dlg_ExpaMon@@YAHHHHI@Z + 2232)
> Stack
00289448: Wog native dialogs.BA15 (??0_LocaleUpdate@@QAE@PAUlocaleinfo_struct@@@Z + 24) (int: 1521531413, pint: 0x8B084689)
0028944C: 00289700 (int: 2660096, pint: 0x00697428 = 6911016)
00289450: 002896E0 (int: 2660064, pint: 0x00289720 = 2660128)
00289454: Wog native dialogs.BB91 (__output_l + 103) (int: 1521531793, pint: 0x3575F685 = 896923269, str: "…цu5иЗ\x0C")
00289458: 00000007 (int: 7)
0028945C*: 074697C0 (int: 122066880, pint: 0x00000100 = 256)
00289460: 07469790 (int: 122066832, pint: 0x5AB1BEF8 = 1521598200, str: "шѕ±Zяяяя\x00")
00289464: 00000000 (int: 0)
00289468: 077FDA58 (int: 125819480, pint: 0x0063FE10 = 6553104)
0028946C: 002894AC (int: 2659500, pint: 0x00000000)
00289470: 00000000 (int: 0)
00289474: 00000007 (int: 7)
00289478: 00000204 (int: 516)
0028947C: 00000000 (int: 0)
00289480: 000000B8 (int: 184)
00289484: Wog native dialogs.1B998 (___ptlocinfo) (int: 1521596824, pint: 0x0000000D = 13)
00289488: 04ED1AB8 (int: 82647736, pint: 0x00000002)
0028948C: 04ED07D0 (int: 82642896, pint: 0x000031F8 = 12792)
00289490: Hd_wog.11201 (int: 113971713, pint: 0xE8E806D1)
00289494: 00289700 (int: 2660096, pint: 0x00697428 = 6911016)
00289498: 00000000 (int: 0)
0028949C: 00000000 (int: 0)
002894A0: 00000000 (int: 0)
002894A4: Wog native dialogs.19476 (??_C@_02DKCKIIND@?$CFs?$AA@ + 2) (int: 1521587318, pint: 0x4F690000 = 1332281344)
002894A8: 00000000 (int: 0)
002894AC: 00000000 (int: 0)
002894B0: 00000000 (int: 0)
002894B4: H3era hd.009D0B26 (int: 10292006, pint: 0x00000000)
002894B8: 00000000 (int: 0)
002894BC: 00289734 (int: 2660148, pint: 0x00000000)
002894C0: 00000000 (int: 0)
002894C4: 3F800000 (int: 1065353216)
002894C8: FFFFFFFF (int: -1)
002894CC: 73000000 (int: 1929379840)
002894D0: 00000000 (int: 0)
002894D4: H3era hd.004F8290 (int: 5210768, pint: 0xCEA03BE9)
002894D8: 00000001 (int: 1)
002894DC: 00000204 (int: 516)
002894E0: 00289524 (int: 2659620, pint: 0x00289534 = 2659636)
002894E4: 07721783 (int: 124917635, pint: 0x53D40DFF = 1406406143)
Maybe is better that I do my tests on last Era, 2.9.x? But for that I need to know if you will be available for fixing errors I find... they say already "creatures split" mod not working with.
Era mods and utilities
(This post was last modified: 16.06.2020 11:44 by Valery.)
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16.06.2020 10:40 |
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