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ERA II
» WoG Era 2: Русская и Английская версии
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Valery Offline

Posts: 2196
Post: #2461

Thanks, era.dll is same, (220 672 octets), about HD I don't know, I have 4.205 RC4 and it seems following versions crash with Era.
28.08.2017 21:22
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Valery Offline

Posts: 2196
Post: #2462

(01.08.2017 17:09)Valery Wrote:  Recently playing some old map and get my PO scripts reset now and then. When some object square PO is set (both PO:B and PO:N), later it will reset to 0, for no reason. I tried to find what does it, but didn't succeed.


I found whats going. HD mod allows to create and reload folders with saves. So I played map x then I put all saves in a folder, then played again same map to improve my time. During the play, I sometimes reload saves from old game to see how fast/slow I am. Now here is whats going:

if you load a save from another game on same map, then reload your current game, all PO get reset. Moreover, once you did this, and you try to reload a save x days before, to get things as they were, PO are still reset. Say this happens to you day 45, you reload day 20 which originally was safe, now PO are screwed in all daily-autosaves.
(This post was last modified: 29.08.2017 08:18 by Valery.)
29.08.2017 08:14
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Valery Offline

Posts: 2196
Post: #2463

I have a problem with saving. Quick save mod saves end of day until day 10 or so, then it stops. Debug check on trigger !?GM1 doesn't return anything, seems GM1 gets frozen and never triggers again. Any ideas?
29.08.2017 22:51
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igrik Offline
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Posts: 2819
Post: #2464

Valery, try this:


game bug fixes extended.dll || My Plugins || My GitHub
30.08.2017 11:01
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Valery Offline

Posts: 2196
Post: #2465

Thanks, I will. What is !!FU870404?
(This post was last modified: 30.08.2017 13:59 by Valery.)
30.08.2017 13:12
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igrik Offline
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Posts: 2819
Post: #2466

(30.08.2017 13:12)Valery Wrote:  Thanks, I will. What is !!FU870404?
870404 -> [number_2]


game bug fixes extended.dll || My Plugins || My GitHub
30.08.2017 14:09
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Valery Offline

Posts: 2196
Post: #2467

105

And what is number 1? What triggers number 1 then?

Also I did a debug and the state of UN:J5 is /0 at each turn start, which mans autosave is disabled, thus game doesn't save end turn. I checked all enabled mods and there is none using this trigger. I added in TM2 daily UN:J5/1 (enable autosave) yet next turn it returns to 0 Bad
30.08.2017 14:25
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igrik Offline
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Posts: 2819
Post: #2468

(30.08.2017 14:25)Valery Wrote:  And what is number 1? What triggers number 1 then?

Valery, are you kidding?))
number_1 = your number function on "hook"
number_2 = your number function on "save_game"



(30.08.2017 14:25)Valery Wrote:  Also I did a debug and the state of UN:J5 is /0 at each turn start, which mans autosave is disabled, thus game doesn't save end turn. I checked all enabled mods and there is none using this trigger. I added in TM2 daily UN:J5/1 (enable autosave) yet next turn it returns to 0 Bad


game bug fixes extended.dll || My Plugins || My GitHub
30.08.2017 14:49
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Valery Offline

Posts: 2196
Post: #2469

I get this message when I try to open either erm help or era manual:

Code:
<html><head><title>ERM help</title></head>
<frameset framespacing=0 border=0 rows=100,* frameborder=0>
  <frame name=banniere scrolling=no target=sommaire src=other/titre.htm marginwidth=0 marginheight=0 noresize>
  <frameset cols=*,240>
    <frame name=sommaire target=annexe scrolling=auto noresize src=other/about.htm>
    <frameset rows=20,*>
    <frame name=anx2 scrolling=no src=other/anx2.htm marginwidth=0 marginheight=0 target=annexe>
    <frame name=annexe src=other/format.htm target=_self>
    </frameset>
  </frameset>
</frameset>
<noframes><body>You cannot view ERM HTML help because your browser doesn't support frame structure</body></noframes></html>

Looks like I can't open any html but htm works. I renamed index.html to index.htm so now I can open but any has idea what screwed?
(This post was last modified: 13.09.2017 13:44 by Valery.)
13.09.2017 13:36
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gamecreator Offline

Posts: 7107
Post: #2470

Valery, do they open in the same app? If no, it's file extensions. Reinstalling your preferred browser should work. If yes, then... probably your browser doesn't understand that .html is a HTML document.


When all gods have burnt to ashes in eternity of sorrow,
Demons gonna tear your soul because there is no tomorrow.
13.09.2017 14:28
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Valery Offline

Posts: 2196
Post: #2471

Ah I see. I have a guy who teaches me to design web sites and he changed html to open with notepad so we can work faster, that was why. I set it back to Firefox, thanks.
13.09.2017 19:18
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Barin Offline

Posts: 804
Post: #2472

Кто знает, почему в Эре 2.46 перестали показываться видеозаставки в кампаниях? Что странно - перед запуском игры видеозаставка тоже перестала работать, а ведь она лежит в моём моде. Всё остальное работает, меню, музыка и т.д.

Меч в меню работает, а видеозаставки нет. Может какой-то файл надо кинуть в игру?

p.s Упрощаю вопрос, почему при запуске игры нет заставки AZVS? Версия Эры от Игрика.
(This post was last modified: 16.09.2017 19:41 by Barin.)
16.09.2017 18:25
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igrik Offline
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Posts: 2819
Post: #2473

(16.09.2017 18:25)Barin Wrote:  p.s Упрощаю вопрос, почему при запуске игры нет заставки AZVS?
Потому что она показывается единожды при первом запуске. Так на всех версиях WoGa


game bug fixes extended.dll || My Plugins || My GitHub
17.09.2017 09:59
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Barin Offline

Posts: 804
Post: #2474

(17.09.2017 09:59)igrik Wrote:  
(16.09.2017 18:25)Barin Wrote:  p.s Упрощаю вопрос, почему при запуске игры нет заставки AZVS?
Потому что она показывается единожды при первом запуске. Так на всех версиях WoGa

Вот эта при каждом запуске появляется:

Image: 9911062.jpg
Мой вариант, а в Woge на чёрном экране появляется текст "WOG 3.58".
17.09.2017 11:40
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Berserker Offline
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Posts: 16657
Post: #2475

Баг с замедлением + снятием заклинаний у противника подтверждаю. Спасибо Хероманту за наводку. Пробую исправить.
09.11.2017 02:58
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