Basically when player pushes a button, values are updated in DL. Using DL$:H. I tested that map 7 times and used this a lot and got only once a crash, out of probably 200 DL usage. But two players get crash at EACH button push. However their save provokes no crash on my system, so I am lost.
The script is simple and I can't find any syntax error:
- !?FU11333146;
- !!MA:E13/?y1 P13/?y2 B13/?y3 S13/?y4 G13/?y6;
- !!OW:R-1/6/?y5;
- !!OW:R-1/5/?y7;
- !!VRz2&y5<v9800:S^{~Crimson}Buy +1 Damage (%Y1)
- for %V9800 gold{~}^;
- !!VRz2&y5=>v9800:S^{~Chartreuse}Buy +1 Damage (%Y1)
- for %V9800 gold{~}^;
- !!VRz3&y5<v9801:S^{~Crimson}Buy +1 Speed (%Y4)
- for %V9801 gold{~}^;
- !!VRz3&y5=>v9801:S^{~Chartreuse}Buy +1 Speed (%Y4)
- for %V9801 gold{~}^;
- !!VRz4&y5<v9802:S^{~Crimson}Buy +5% HP (%Y2)
- for %V9802 gold{~}^;
- !!VRz4&y5=>v9802:S^{~Chartreuse}Buy +5% HP (%Y2)
- for %V9802 gold{~}^;
- !!VRz5&y5<v9803:S^{~Crimson}Buy +1 casts (%Y3)
- for %V9803 gold{~}^;
- !!VRz5&y5=>v9803:S^{~Chartreuse}Buy +1 casts (%Y3)
- for %V9803 gold{~}^;
- !!VRz6&y7<v9804:S^{~Crimson}Buy +1 Growth (%Y6)
- for %V9804 gems{~}^;
- !!VRz6&y7=>v9804:S^{~Chartreuse}Buy +1 Growth (%Y6)
- for %V9804 gems{~}^;
- !!DL902:A35/3/z2/1;!!DL902:A36/3/z3/1;!!DL902:A37/3/z4/1;!!DL902:A38/3/z5/1;!!DL902:A39/3/z6/1;
- !!VRz7:S^Available Gold: %Y5^;
- !!VRz8:S^Available gems: %Y7^;
- !!DL902:H40/z7;!!DL902:H41/z7;!!DL902:H42/z7;!!DL902:H43/z7;!!DL902:H44/z8;