For instance, I get a few reports about TEW4 map where people overuse a lot the feature place/remove teleporter and then month 3-4 a lot of loops give errors, creature banks (they show 0 monsters inside), monsters (they start to have artifact names), so this look as game data corruption. However my script restores the type and subtype of the square and even the UN:C (control word) value, so there may be missing another core detail.
Or when playing that map with another faction, where the manipulation of squares is not possible, such errors do not occur. Still, is an indirect guess of the suspected error, I am not sure, as players can do millions of other individual manipulations I didn't expect.
(This post was last modified: 28.07.2016 03:46 by Valery.)
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