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Valery Offline

Posts: 2196
Post: #16

You removed the shadow in the fix. But I think it looked right before too. I like that wall.
01.03.2010 13:44
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Valery Offline

Posts: 2196
Post: #17

Interesting thing: v997 is -1 if tactics phase, but as soon as you move one creature it becomes v997=1. So to prohibit casting spells during the tactic phase, the !?CM4&v997>-1; did not work if you moved someone. Had to fix it by finding the "start combat" address, 30722, and flag on left click.
(This post was last modified: 02.03.2010 05:16 by Valery.)
02.03.2010 04:34
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gamecreator Offline

Posts: 7107
Post: #18

somebody wrote about corrupting v997 during the round. just copy it somewhere and use this copy


When all gods have burnt to ashes in eternity of sorrow,
Demons gonna tear your soul because there is no tomorrow.
02.03.2010 12:05
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Valery Offline

Posts: 2196
Post: #19

What do you mean by "copy"? Store in another variable and use it from there? Interesting.

Anyway, I worked around:
Code:
!?CM4;
!!CM:I?v1 F?v2;
!!FU&v1<>30722/v2>0:E; **Start Battle button
!!IF&v1=30722/v2=0:V136/1;

Until the player clicks on "start Battle" or hit enter, no action is possible with following CM's, flagged with V136.
02.03.2010 12:29
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Valery Offline

Posts: 2196
Post: #20

Map was updated to version 1.01

Only Map

New in version 1.01
[+] Spelling, idioms
[+] Disabled automatic wraith growth once the last invasion is triggered
[+] Disabled dialing back to Atlantis while the last invasion is triggered
[+] Fixed random wraith attacks on planets (a typo which caused a wrong message to display)
[+] Changed the class of all wraiths hero so now the same hero sprite is displayed, no matter the class
[+] Fixed corrupted v997 (tactics phase) where the hero could cast unlimited spells before starting battle
[+] Changed Teyla Heal ability to be triggered by clicking on her portrait box, as in defender mode there was a bug finding the ammo kit on the battlefield.
[+] Added in help section infos about reloading ammo during battles
[+] Removed bugged abilities from neutrals (non direct damage spells sometimes changed in direct damage spells without reason) and replaced them with immunities or bonuses.
[+] Increased the damage of the wraith guardian
[+] Corrected the merchants to exit script if player does not enter a number
[+] Corrected a typo which prevented acquiring the last parchment if not a specific building was destroyed

It should be stable now.

Added Saves from various moments:
Saves (80Mo)
(This post was last modified: 04.03.2010 03:40 by Valery.)
04.03.2010 03:26
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OSDPxS Offline

Posts: 90
Post: #21

To be continued?



OSDPxS 2011г.
02.03.2011 16:44
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Valery Offline

Posts: 2196
Post: #22

No, there is only one Mona Lisa Beee
09.03.2011 09:50
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Valery Offline

Posts: 2196
Post: #23

Doing some graphical update to old mod. Realistic DHD dialing + other graphics, some from new interface mod.

New dialing device to open stargate, "almost" as in the movie (if only we could animate the DL) :D

(This post was last modified: 18.08.2015 22:33 by Valery.)
18.08.2015 22:32
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