Valery
Posts: 2196
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Hi,
is it possible to dig into the hardcoded brute (dungeon commander) so it has a cap when giving gold after battle? I had a few times negative gold value, after really big battles.
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13.09.2021 13:16 |
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Berserker
Posts: 16648
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13.09.2021 15:07 |
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Archer30
Posts: 1174
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Berserker, is PM:P broken?
Looks like all the pyramid have the second parameters (checking whether a pyramid has been visited by the first parameter player) of PM:P receiver started as 1 and cannot be changed.
The returned value of (value) is 1.
Could you check that please?
Latest ERA mods and scripts in development - My GitHub
(This post was last modified: 16.09.2021 16:45 by Archer30.)
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16.09.2021 16:15 |
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Berserker
Posts: 16648
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16.09.2021 18:27 |
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Archer30
Posts: 1174
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16.09.2021 21:19 |
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Archer30
Posts: 1174
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17.09.2021 03:06 |
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Berserker
Posts: 16648
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18.09.2021 00:07 |
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Archer30
Posts: 1174
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18.09.2021 19:14 |
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Berserker
Posts: 16648
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18.09.2021 20:20 |
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Berserker
Posts: 16648
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18.09.2021 22:51 |
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V_Maiko
Posts: 610
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In ERA, is it possible to integrate support for quicksave, daily saves and beforebattle saves in HD mod save folders with "Save all days" option enabled, so that each map automatically save in said folder? (I don't know how many times I said "save" )
It's that for me, it's not enough to use Autosave, and I always save the games in real time.
(This post was last modified: 18.09.2021 23:47 by V_Maiko.)
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18.09.2021 23:43 |
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