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Third Upgrade Mod [Amethyst Edition] v2.18.2
» Third Upgrade creatures, additional units in town and lots of additional content.
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Archer30 Offline
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Posts: 1175
Post: #226

Quote:скорее всего нужно поместить в pac-архив через MMArchive. Скажем, third upgrade rus.pac
That will be "_third upgrade rus.pac" in order to override txt from "AmeCre.pac" (The first character of the filenames - "_" is with higher priority than "A").


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18.04.2021 04:33
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Berserker Online
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Posts: 16657
Post: #227

Em, nope. Alphabetical order is used for files of the same mod only. The mod with higher priority is always loaded earlier.


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18.04.2021 04:39
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Archer30 Offline
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Posts: 1175
Post: #228

Oh sorry, I thought that third upgrade rus.pac is going to be put in the same mod with TUM Eng, that's the only case alphabetical order matters.


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18.04.2021 04:50
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Nevemor Offline

Posts: 49
Post: #229

(18.04.2021 03:58)Berserker Wrote:  Nevemor,
переименуй, пожалуйста, файлы

Pandora en.json
Third Upgrade.json

в

Pandora ru.json
Third Upgrade ru.json

А файлы

DwTable.txt
zcrgn1.txt
artraits.txt
artevent.txt
zcrtrait.txt
CRTRAIT0.txt
Crtraits.txt

скорее всего нужно поместить в pac-архив через MMArchive. Скажем, third upgrade rus.pac

Исправил. Перезалил файл
(This post was last modified: 21.04.2021 01:49 by Nevemor.)
18.04.2021 07:16
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Berserker Online
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Posts: 16657
Post: #230

Где-то перевод хромает (например, скаллирование = scaling = масштабирование), но всё равно спасибо за труд. Привёл имена файлов к одному стилю, оптимизировал pac-архив, загружаю на постоянный хостинг. Скоро будет новость в ВК.


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18.04.2021 20:59
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Berserker Online
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Posts: 16657
Post: #231

Why on Earth mod directory is named "ResOunD"? I also get constant crashing, trying to start the game with TUM (original) enabled.


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18.04.2021 21:08
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PerryR Offline

Posts: 460
Post: #232

I cannot say for the crashes but the name "ResOunD" was added since Strigo made the plugin for loopsounds. This plugin required the folder name ResOunD. It later turned out that it was a misunderstanding and it would not have been necessary to rename the mod like this, just a folder with "ResOunD" must be present somewhere. I admit the name uncomfortable.
18.04.2021 21:17
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Nevemor Offline

Posts: 49
Post: #233

(18.04.2021 20:59)Berserker Wrote:  Где-то перевод хромает (например, скаллирование = scaling = масштабирование), но всё равно спасибо за труд. Привёл имена файлов к одному стилю, оптимизировал pac-архив, загружаю на постоянный хостинг. Скоро будет новость в ВК.

Я вчера тоже нашел пару недочетов, сыграв одну долгую катку. Но теперь наверное уже дождусь обновления мода, ибо автор намекнул, что в 2.9 будут новые монстры, заодно их переведу)
18.04.2021 21:26
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slater777 Offline

Posts: 136
Post: #234

Found one mistake in Third Upgrade Mod.erm.
Line 1341. Should be !!OW&y40=1:Ry1/6/d7000;
as Golden Goose gets 7000 gold in total, not 4750.
19.04.2021 21:48
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daemon_n Offline
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Posts: 4343
Post: #235

slater777, так разве компоненты не работают в сборнике?


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19.04.2021 22:08
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slater777 Offline

Posts: 136
Post: #236

daemon_n, работают. Только в описании Гуся сказано "In addition to component effect when equipped, increases your income by 4750\day". +4750 в дополнение к эффектам сумок, которые дают +1000/+750/+500, т.е. +2250 в сумме. Сейчас Гусь даёт 4750 в день.
(This post was last modified: 19.04.2021 22:33 by slater777.)
19.04.2021 22:32
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slater777 Offline

Posts: 136
Post: #237

Склады с золотом\серой\деревом\etc не работают, или я что-то неправильно установил? В описании Wog object, при заходе ничего не происходит.
20.04.2021 15:03
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slater777 Offline

Posts: 136
Post: #238

Found a bug. Primeval faerie dragon can cast attacking spells through antimagic spell.
23.04.2021 19:38
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V_Maiko Offline

Posts: 610
Post: #239

(23.04.2021 19:38)slater777 Wrote:  Found a bug. Primeval faerie dragon can cast attacking spells through antimagic spell.

Primal Faerie Dragon ignores counterspells, it has to be a sufficiently advantageous creature for its update to be worth it. There are no effects to counteract his impending magic attack other than completely nullifying the spells of both sides or that said creature is immune.
(This post was last modified: 23.04.2021 20:53 by V_Maiko.)
23.04.2021 20:50
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V_Maiko Offline

Posts: 610
Post: #240

I was on hiatus, the project is resumed.
23.04.2021 22:05
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