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Third Upgrade Mod [Amethyst Edition] v2.18.2
» Third Upgrade creatures, additional units in town and lots of additional content.
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V_Maiko Offline

Posts: 610
Post: #181

Astranzen, I'm rough when it comes to changing fonts, I don't like other mods to modify it for me, but for needed fonts like Russian one solution is to delete "WF_Fonts.pac" from data folder of my mod.
16.01.2021 06:12
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Berserker Offline
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Posts: 16657
Post: #182

Astranzen, Typhon, unfortunately, replaces all monsters and holds names/description in single file.


Скачать Герои 3 Эра и всё, что с ней связано / ERA 2.46f для старых модов
Поддержать проект
16.01.2021 16:52
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soni5 Offline

Posts: 6
Post: #183

V_Maiko, instal this modde on era 2.46
delete the "New_cb_xxx.erm" files as u said, but got this problems!
Maybe i should install something else?

Missed file:
Data\amethyst.cfg

Wrong config:
necromancy.cfg

necromancy.cfg
0 0 0 0 0 0

Fatal error
Please add your sounds in sounds.json
(This post was last modified: 22.01.2021 01:15 by soni5.)
22.01.2021 01:07
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Raistlin Away
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Posts: 1349
Post: #184

soni5, try this


Создал новый глобальный мод: WoG Ultra Edition
22.01.2021 01:40
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daemon_n Offline
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Posts: 4343
Post: #185

soni5, You need ERA version 3.2+ only link above is that you do needYes


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22.01.2021 01:54
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V_Maiko Offline

Posts: 610
Post: #186

soni5, oh excuse me, for unfortunatly It works from ERA 2.9.9, for several reasons, the first is that VFS didn't exist in 2.46 so to make plugins like Amethyst work for new creatures, in 2.46 the entire mod had to be installed in the data folder of the root game, the second is that before from 2.9.9 is also unable to run "Extended Dwellings" due to the absence of <!!re, !!br, !!co> receivers.
I don't know why the loopsounds won't work, you haven't deleted sounds.json in my mod?
(This post was last modified: 22.01.2021 01:58 by V_Maiko.)
22.01.2021 01:54
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soni5 Offline

Posts: 6
Post: #187

V_Maiko, Ok, as i understand i cant play your mod on 2.46 era. Sad Bad
   
(22.01.2021 01:54)V_Maiko Wrote:  I don't know why the loopsounds won't work, you haven't deleted sounds.json in my mod?
I deleted only "New_cb_xxx.erm" files in *data\s* folder, as u said in the description.

Anyway, here is another problem. I install your mode on 2.9.14. Delete these New_cb_xxx.erm files. The game launched, but as i start a random map or even simple map, i got this.
Image: Screenshot-1.png

Image: Screenshot-2.png

Image: Screenshot-3.png
If what, i even tryed to launched it without any modes. Like

third upgrade mode
wog

same problem
(This post was last modified: 22.01.2021 04:29 by soni5.)
22.01.2021 04:14
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daemon_n Offline
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Posts: 4343
Post: #188

soni5, please use ERA 3.2+


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22.01.2021 04:22
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soni5 Offline

Posts: 6
Post: #189

daemon_n, but what about wog scripts? Bad
22.01.2021 04:25
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daemon_n Offline
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Posts: 4343
Post: #190

soni5, there are all inside. Don't worry, man.


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22.01.2021 05:33
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soni5 Offline

Posts: 6
Post: #191

As i understand, 8.5th lvl creatures u can get them only by upgrading 8th lvl creatures in fort, or to buy them in 8th lvl Dwellings.
but what if random map wont generate a fort and home 8th lvl dwellings? Then how to get 8.5th lvl creatures? And how to make 4 upg in town (home) like 7, 7.5, 8, 8.5?
(This post was last modified: 25.01.2021 12:50 by soni5.)
22.01.2021 06:54
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Mahno Offline

Posts: 49
Post: #192

How to add creatures in you mod if he is have not typhon?)
30.01.2021 17:29
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slater777 Offline

Posts: 136
Post: #193

Did someone encounter a problem with visuality of monster experience rank and banner? ERA 3.0.4 + mod 2.7.3

https://yadi.sk/i/rXSG8_m3WfGzoQ
https://yadi.sk/i/Wk6s5SQ5ri5B2g
03.02.2021 15:22
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daemon_n Offline
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Posts: 4343
Post: #194

slater777, проблема со шрифтами там была. Скачай сборку от Панды.


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03.02.2021 18:47
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slater777 Offline

Posts: 136
Post: #195

daemon_n, спасибо. А какие файлы отвечают за шрифты? Точечно заменить файлы из сборки Панды можно?
03.02.2021 20:10
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