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UN:C
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Igor Offline

Posts: 140
Post: #16

UN:C для чайников FAQ:

1. Что делает команда?

2. Как менять процентные параметры %.


3. Не работают способы, указанные выше?
(This post was last modified: 26.01.2020 03:10 by Igor.)
25.09.2019 23:34
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PerryR Offline

Posts: 460
Post: #17

!?MF1 Trigger damage type:

I found this information on a Chinese Heroes forum and it is very helpful so I want to share it here.

When using the MF1 trigger it triggers for several other damage types which were probably not intended by the modder, most likely causing side effects or bugs. This can be prevented by specifying which damage type should be considered. Doing this is also helpful if only certain damage types should be modified, allowing for interesting scripts.

The following is directly copied from the forum and not my work, but it is enough to make you understand:

Then, we can detect the value of [028326c0] in the MF1 trigger, and basically determine the type of damage.
After a round of testing, the data obtained is as follows:

Damage Type Return Address:

Fireball damage 0043F960
Normal shooting 0043FA63 (4455011)‬
Range cloud damage 0043FD42
Ring damage 004400E4 (Strikes all Enemies around)
Fire Shield Damage 0044085D
Death gaze damage 00440E75
Lightning strike 0044104D
Acid attack damage 00441251
Normal melee damage 0044173E (4462398)
Dragon damage 0044178F
Arrow Tower Damage 00465964
Moat damage 00469A98
Death ripple damage? 005A106A

Calc with Hex in Deca

Example how to use it:


Full credits for this work should go to You know that you have (Google translated name)
   wakeofgods.com source
(This post was last modified: 01.11.2019 15:32 by PerryR.)
01.11.2019 15:29
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Berserker Offline
Administrators

Posts: 16657
Post: #18

Бесследно убрать стек с поля боя:


Скачать Герои 3 Эра и всё, что с ней связано / ERA 2.46f для старых модов
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19.12.2019 14:53
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Igor Offline

Posts: 140
Post: #19

Способности монстров:

Бонусы к приросту монстров от городских построек

Поправка от Raistlin


Шансы срабатывания способностей

(This post was last modified: 12.03.2020 20:56 by Igor.)
11.01.2020 21:45
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Igor Offline

Posts: 140
Post: #20

Артефакты:
** Редактирование стандартных бонусов к атаке\защите\силе магии\знаниям от артефактов
** максимальное значение + 127/-128
(This post was last modified: 26.01.2020 02:58 by Igor.)
12.01.2020 18:50
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Igor Offline

Posts: 140
Post: #21

Изменение типа охраны сокровищниц:
(This post was last modified: 26.01.2020 02:46 by Igor.)
14.01.2020 20:31
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Igor Offline

Posts: 140
Post: #22

Параметры героев:
(This post was last modified: 26.01.2020 04:05 by Igor.)
19.01.2020 22:39
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Igor Offline

Posts: 140
Post: #23

(This post was last modified: 20.01.2020 05:12 by Igor.)
20.01.2020 05:04
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Igor Offline

Posts: 140
Post: #24

   Расстановка Войск, запускается триггером !?BF;
(This post was last modified: 26.01.2020 04:00 by Igor.)
22.01.2020 21:38
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Igor Offline

Posts: 140
Post: #25

Ресурсы:

Стартовые ресурсы игрока человека
Стартовые ресурсы игрока комп

Мифрил:
(This post was last modified: 26.01.2020 03:13 by Igor.)
25.01.2020 20:20
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Igor Offline

Posts: 140
Post: #26

Заклинания:
(This post was last modified: 09.02.2020 04:51 by Igor.)
25.01.2020 21:45
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Berserker Offline
Administrators

Posts: 16657
Post: #27

Функции:


Скачать Герои 3 Эра и всё, что с ней связано / ERA 2.46f для старых модов
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28.01.2020 04:25
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Berserker Offline
Administrators

Posts: 16657
Post: #28

Все опции игры:
Code:
SHOW_INTRO_OPT:             !!UN:C6919184/4/$;
MUSIC_VOLUME_OPT:           !!UN:C6916016/4/$;
SOUND_VOLUME_OPT:           !!UN:C6916020/4/$;
LAST_MUSIC_VOLUME_OPT:      !!UN:C6916024/4/$;
LAST_SOUND_VOLUME_OPT:      !!UN:C6916028/4/$;
WALK_SPEED_OPT:             !!UN:C6916012/4/$;
COMP_WALK_SPEED_OPT:        !!UN:C6916008/4/$;
SHOW_ROUTE_OPT:             !!UN:C6916036/4/$;
MOVE_REMINDER_OPT:          !!UN:C6916040/4/$;
QUICK_COMBAT_OPT:           !!UN:C6916044/4/$;
VIDEO_SUBTITLES_OPT:        !!UN:C6916048/4/$;
TOWN_OUTLINES_OPT:          !!UN:C6916052/4/$;
ANIMATE_SPELLBOOK_OPT:      !!UN:C6916056/4/$;
WINDOW_SCROLL_SPEED_OPT:    !!UN:C6916060/4/$;
BLACKOUT_COMPUTER_OPT:      !!UN:C6916064/4/$;
FIRST_TIME_OPT:             !!UN:C6919540/4/$;
TEST_DECOMP_OPT:            !!UN:C6919544/4/$;
TEST_READ_OPT:              !!UN:C6919548/4/$;
TEST_BLIT_OPT:              !!UN:C6919552/4/$;
BINK_VIDEO_OPT:             !!UN:C6916088/4/$;
UNIQUE_SYSTEM_ID_OPT:       !!UN:C6916152/это строка/$;
NETWORK_DEF_NAME_OPT:       !!UN:C6916199/это строка/$;
AUTOSAVE_OPT:               !!UN:C6916032/4/$;
SHOW_COMBAT_GRID_OPT:       !!UN:C6916108/4/$;
SHOW_COMBAT_MOUSE_HEX_OPT:  !!UN:C6916112/4/$;
COMBAT_SHADE_LEVEL_OPT:     !!UN:C6916116/4/$;
COMBAT_ARMY_INFO_LEVEL_OPT: !!UN:C6916120/4/$; информация об отряде (0 - нет, 1 - вся статистика, 2 - только заклинания)
COMBAT_AUTO_CREATURES_OPT:  !!UN:C6916068/4/$;
COMBAT_AUTO_SPELLS_OPT:     !!UN:C6916072/4/$;
COMBAT_CATAPULT_OPT:        !!UN:C6916076/4/$;
COMBAT_BALLISTA_OPT:        !!UN:C6916080/4/$;
COMBAT_FIRST_AID_TENT_OPT:  !!UN:C6916084/4/$;
COMBAT_SPEED_OPT:           !!UN:C6916156/4/$;
MAIN_GAME_SHOW_MENU_OPT:    !!UN:C6916092/4/$;
MAIN_GAME_X_OPT:            !!UN:C6916096/4/$;
MAIN_GAME_Y_OPT:            !!UN:C6916100/4/$;
MAIN_GAME_FULL_SCREEN_OPT:  !!UN:C6916104/4/$;
APP_PATH_OPT:               !!UN:C6915604/4/$;
CD_DRIVE_OPT:               !!UN:C6916232/4/$;


Скачать Герои 3 Эра и всё, что с ней связано / ERA 2.46f для старых модов
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07.03.2020 00:33
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Raistlin Away
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Posts: 1349
Post: #29

Замена озвучки и/или боевой анимации существ:


Создал новый глобальный мод: WoG Ultra Edition
(This post was last modified: 03.05.2020 14:44 by Raistlin.)
16.04.2020 18:47
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Raistlin Away
Moderators

Posts: 1349
Post: #30

Работа с экраном города:

При замене анимации нужно также записать в память новое количество кадров:
Перемещение зданий:
Приоритет отображения:
P.S. Спасибо Феанору за адреса и объяснение!


Создал новый глобальный мод: WoG Ultra Edition
(This post was last modified: 24.04.2020 00:49 by Raistlin.)
23.04.2020 23:45
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