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Commander design and concept
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DeJay Offline

Posts: 25
Post: #4

1. Castle
2. Magic
3. Priest
4. Has a blue,white,gold mixture of colors (maybe the blue needs to be a little darker) like the other creatures in Castle. A Priest as a healer is needed on battlefield.
Image: 24lssc5.jpg
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1. Rampart
2. Might
3. Hunter
4. Blonde Male elf with green clothes (grass,nature theme) ready to protect his home being a leader of battlefield.
Image: do46ti.jpg
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1. Stronghold
2. Might
3. Viking or Brute
4. Mass kidnappin' during the Restoration wars of Human Children by the Orcs. Grown by the orcs they have now greater potential than their 'fathers'. Got armor and weapons created by the orcs, they are now leaders of the orcs.
Image: j08bd5.jpg
(This post was last modified: 27.02.2009 14:58 by DeJay.)
27.02.2009 14:57
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Messages In This Thread
Commander design and concept - Darkloke - 26.02.2009, 23:13
RE: Commander design and concept - jadedking - 27.02.2009, 13:46
RE: Commander design and concept - Darkloke - 27.02.2009, 14:22
RE: Commander design and concept - DeJay - 27.02.2009 14:57
RE: Commander design and concept - jadedking - 28.02.2009, 12:06
RE: Commander design and concept - DeJay - 15.03.2009, 22:06

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