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Commander design and concept
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Darkloke Offline

Posts: 383
Post: #3

(27.02.2009 13:46)jadedking Wrote:  well, in my opinion this is one of the more difficult factions to make a good commander, but i'll give it a shot.
1. Castle
2. might
3. Headsman
Hmm... An interesting view... Such noble high morale and all good castle has such an ugly and dirty commander. Ab "Pure aims are reached via dirty methods." 96-copy
27.02.2009 14:22
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Messages In This Thread
Commander design and concept - Darkloke - 26.02.2009, 23:13
RE: Commander design and concept - jadedking - 27.02.2009, 13:46
RE: Commander design and concept - Darkloke - 27.02.2009 14:22
RE: Commander design and concept - DeJay - 27.02.2009, 14:57
RE: Commander design and concept - jadedking - 28.02.2009, 12:06
RE: Commander design and concept - DeJay - 15.03.2009, 22:06

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