solitaire345 Wrote:The town creature list is at memory 0x6747B4. The formula to calculate the address for particular dwelling is ((int *)0x6747B4+7*2*TownType+7*IsUpgraded+DwellingLevel)
The town incomes are integers stored at these addresses: 0x5BFA1A+1 - basic (500) 0x5BFA2D+1 - town hall (1000) 0x5BFA48+1 - city hall (2000) 0x5BFA63+1 - capitol (4000) 0x5BFABD+1 - grail bonus (5000)
Also you can add bonus to gold income given by resource silo: The table of integers is at 0x688F04. There are 7 ints per town, corresponing to different resources. The last one is the value for gold.