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StarGate_Atlantis_Rising I
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Valery Offline

Posts: 2196
Post: #19

What do you mean by "copy"? Store in another variable and use it from there? Interesting.

Anyway, I worked around:
Code:
!?CM4;
!!CM:I?v1 F?v2;
!!FU&v1<>30722/v2>0:E; **Start Battle button
!!IF&v1=30722/v2=0:V136/1;

Until the player clicks on "start Battle" or hit enter, no action is possible with following CM's, flagged with V136.
02.03.2010 12:29
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Messages In This Thread
StarGate_Atlantis_Rising I - Valery - 26.02.2010, 21:32
RE: StarGate_Atlantis_Rising I - etoprostoya - 26.02.2010, 21:58
RE: StarGate_Atlantis_Rising I - FCst1 - 26.02.2010, 22:04
RE: StarGate_Atlantis_Rising I - Valery - 26.02.2010, 22:14
RE: StarGate_Atlantis_Rising I - Berserker - 26.02.2010, 22:23
RE: StarGate_Atlantis_Rising I - FCst1 - 27.02.2010, 20:55
RE: StarGate_Atlantis_Rising I - Berserker - 27.02.2010, 21:06
RE: StarGate_Atlantis_Rising I - Valery - 27.02.2010, 21:19
RE: StarGate_Atlantis_Rising I - FCst1 - 27.02.2010, 21:27
RE: StarGate_Atlantis_Rising I - Valery - 27.02.2010, 22:03
RE: StarGate_Atlantis_Rising I - FCst1 - 28.02.2010, 14:13
RE: StarGate_Atlantis_Rising I - FCst1 - 28.02.2010, 14:38
RE: StarGate_Atlantis_Rising I - FCst1 - 28.02.2010, 15:11
RE: StarGate_Atlantis_Rising I - Valery - 01.03.2010, 12:16
RE: StarGate_Atlantis_Rising I - FCst1 - 01.03.2010, 12:31
RE: StarGate_Atlantis_Rising I - Valery - 01.03.2010, 13:44
RE: StarGate_Atlantis_Rising I - Valery - 02.03.2010, 04:34
RE: StarGate_Atlantis_Rising I - gamecreator - 02.03.2010, 12:05
RE: StarGate_Atlantis_Rising I - Valery - 02.03.2010 12:29
RE: StarGate_Atlantis_Rising I - Valery - 04.03.2010, 03:26
RE: StarGate_Atlantis_Rising I - OSDPxS - 02.03.2011, 16:44
RE: StarGate_Atlantis_Rising I - Valery - 09.03.2011, 09:50
RE: StarGate_Atlantis_Rising I - Valery - 18.08.2015, 22:32

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