Is there anyway to disable a battle if conditions are not given, and re enable the monster after visiting it?
Code:
!?OB54; **monster
!!IF&v2013<1:Q1^Watch out! You don't have any bullets left! Still want to go?^;
!!OB998&-1:S; **until here works, monster group is disabled
!$OB998:R; **does not work, want to re-enable the monster after visit without triggering the battle. I tried to "wait" using:
!!VRv99:S0 T100; random number based on current time
!!VRy-1:S0 T100; random number based on current time
!!FU&y-1=v99:E;
but still the battle is enabled if flag 1 is false