@Gamecreator: this is what I have done, but could not import them (update says ok, but still the old wav in side)
@Grayface: you are the man. It worked!
Any idea why battle wav. works but creatures sounds not when wav? My initial idea was to create an empty wav in snd then use various 82m from data regarding the creature actions. More than actual.
(This post was last modified: 25.10.2009 17:18 by Valery.)