Valery, here's a detailed description of the action.
Bold action specifically for your artifact.
A simple type of color that will go to create a glow to any artifact
The first step - creating a new image
1. Open Photoshop
2. File --> New. Height - 44, Weigt - 44, Other parameters - no change
3. File --> Open. Open the image background it is called "Fone for Artifacts.jpg"
4. Select the image background is fully and copy it.
5. Paste it, in your new image file. The image will be in a new layer. Let it be known as the "Layer 1"
6. File --> Open. Open the image with your artifact without glow
7. Select the image artifact is fully and copy it.
8. Paste it, in your new image file. The image will be in a new layer. Let it be known as the "Layer 2"
9. Hide Layer 1.
10. Close images with artefacts and background
Now you have an image, which contains three layers:
Layer 2 - The image artifact
Layer 1 - the background for the artifact
Background - general background (not to be confused with a background for the artifact!)
The second step - primary processing
1. Select Layer 1
2. Removing blue background from the Layer 1
Use for this "Background Eraser" with parameter tolerances - 1% (This setting should be is located under the section "Window", i think 3. Edit --> Transform --> Scaling.
4. Now you can resize the image. Change the width and height by 90% (These settings are located under the section about "Filters").
5. Then click on any tool on the toolbar. Window appears, click "Apply"
Now for your image, you can create a normal glow
The third step - the creation of glow
1. Right-click on layer 2 and select "Overlay parameters".
2. Tick parameter "Outer Glow"
3. Structure panel: a. Mode - no change b. "Opacity" to 100% c. Select the desired color. By default - beige (Note! Color of the glow from the dark color is almost not visible). d. Noise - you can try to change, can get something good
4. Elements panel: a. Method - better not to change b. Swing - you can try to change, as in the case of the noise can get something good c. Size - well, then I think everything is clear
5. Quality panel - there is better not to change anything
6. Tick parameter "Inner Glow"
7. Structure panel: a. Mode - no change b. "Opacity" to 30% c. Choose a color that you chose for the parameter "Outer Glow" d. Noise - no change
8. Elements panel - there is better not to change anything
9. Quality panel - there is better not to change anything
Now you have created the perfect glow for your artifact
The fourth step - allocation of emission
1. Layer --> New --> Layer. You created a new layer, let it is called "layer 3"
2. Select layer 2 and 3 (by clicking on them with pressed key Ctrl)
3. Right-click on layer 2 and select "Merge layers". Now layer with an artifact should be named "Layer 3"
4. Unhide "Layer 1".
5. Select the "Layer 3" (layer with an artifact)
6. Using the tool "Lasso", select of the image with artifacts and glow (darker parts are not selected)
7. Select the "Layer 1" (layer with a background). Selection should not be canceled!
8. Edit --> Copy
9. Edit --> Paste. You should see a new layer, "Layer 4"
10. Select Layer 1 and delete it
11. Select the layer "Background" and paint it in blue color (R = 0; G = 255; B = 255)
Now you have an image artifact with glow
The fifth Step - Creating image file
1. Image --> Mode --> Indexed color. Window appears, click "Ok"
2. Palette panel: a. Local (Selective). b. Colors - 256 c. Force - Black and White
3. Control parameters: a. Degree - 20%
4. Then select palette - Custom
5. Change all colors that are shades of blue or close to it in the blue colors (R = 0; G = 255; B = 255). Just do not be carried away by strong replacement colors, and then you can change the color of a fragment of the artifact
6. File --> Save As
Excellent! If you were served properly, then you should get an artifact with the glow! Do not faint, white glow that is imposed on a dirty brown color, in a game that should not be appreciably
I tried to describe each step as much detail. If questions - please!