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Valery Offline

Posts: 2196
Post: #3391

Order of scripts:

!#IF:V24/0;

!?OB33/116/0&24; Если флаг активирован то след. действие
!!IF:Q1^Ну что!? Надумал!?^;

!?OB33/116/0&-24;
!!IF:Q1^Вопрос^;
!!IF&-1:M^"Я бы на твоём месте - подумал!^; Если человек ответил "НЕТ" то ему выдаётся это сообщение
!!HE-1&-1:P32/116/0;
!!IF&-1:V24/1; если он ответил "НЕТ" то флаг активируется

My russian not very good 115
27.07.2015 15:52
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MegaPeasant Offline

Posts: 19
Post: #3392

Thank you!!
27.07.2015 22:34
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Valery Offline

Posts: 2196
Post: #3393

Does anyone know if there is a way to change "summon elementals" spell to summon custom ID creature?
(This post was last modified: 01.08.2015 17:22 by Valery.)
01.08.2015 17:16
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Algor Away
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Posts: 3881
Post: #3394

(01.08.2015 17:16)Valery Wrote:  Does anyone know if there is a way to change "summon elementals" spell to summon custom ID creature?

Another summon
ReMagic

Для мелких ID работает просто:

Для ID>128 (если не ошибаюсь) такой вариант не работает и подойдет альтернативное решение как в ReMagic.


BattleHeroes Rus/Eng | ERA scripts (+ReMagic) Rus/Eng
01.08.2015 19:16
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Valery Offline

Posts: 2196
Post: #3395

Thanks, will look at both.

The backside is that the number of summoned creatures is fixed and dependent on spell power. Is there any way to modify this parameter, so summon be dependent on Hit Points, like resurrect for example.
(This post was last modified: 01.08.2015 21:36 by Valery.)
01.08.2015 21:27
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Algor Away
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Posts: 3881
Post: #3396

(01.08.2015 21:27)Valery Wrote:  ... like resurrect for example.

ReMagic


BattleHeroes Rus/Eng | ERA scripts (+ReMagic) Rus/Eng
01.08.2015 23:41
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Valery Offline

Posts: 2196
Post: #3397

All is in russian, can I ask for a hint how you did it?

Let's say I want to summon archangels, number dependent on my spell power. I need the code changing the summon ID (I have it) then what you did to change its mechanics?
03.08.2015 20:24
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Algor Away
Administrators

Posts: 3881
Post: #3398

(03.08.2015 20:24)Valery Wrote:  All is in russian, can I ask for a hint how you did it?


Все остальное - обвязка.

(03.08.2015 20:24)Valery Wrote:  ...then what you did to change its mechanics?
Manual calculation and summon.


BattleHeroes Rus/Eng | ERA scripts (+ReMagic) Rus/Eng
04.08.2015 01:03
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Valery Offline

Posts: 2196
Post: #3399

Thanks 20
04.08.2015 01:19
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Byabes Offline

Posts: 32
Post: #3400

Здравствуйте, у меня вопрос:

А как сделать чтобы триггер !?BG срабатывал только при определённом бое?


Я - сама вкуснятина!
06.08.2015 16:20
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gamecreator Offline

Posts: 7107
Post: #3401

Поставить триггеру в качестве условия выполнения флаг (!?BG&флаг). Перед боем (например, в !?BA1) проверить, определённый ли бой, и результат записать в флаг. После боя флаг сбросить.


When all gods have burnt to ashes in eternity of sorrow,
Demons gonna tear your soul because there is no tomorrow.
06.08.2015 17:37
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Byabes Offline

Posts: 32
Post: #3402

О боже, я ничего не понял Sm
Можно пример?


Я - сама вкуснятина!
06.08.2015 18:00
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gamecreator Offline

Posts: 7107
Post: #3403



When all gods have burnt to ashes in eternity of sorrow,
Demons gonna tear your soul because there is no tomorrow.
06.08.2015 18:13
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Byabes Offline

Posts: 32
Post: #3404

Лучше я опишу свою проблему:
Если идёт бой с монстром в координатах 58/23/0 то нужно поставить там камни, но только если с этим монстром, как это сделать?


Я - сама вкуснятина!
06.08.2015 18:22
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gamecreator Offline

Posts: 7107
Post: #3405

Так при чём тут вообще BG?


When all gods have burnt to ashes in eternity of sorrow,
Demons gonna tear your soul because there is no tomorrow.
06.08.2015 19:01
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