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ERA II
» WoG Era 2: Русская и Английская версии
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Berserker Offline
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Posts: 16657
Post: #2806

Valery, did you look at Debug\Era on crash?


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03.01.2018 20:28
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Berserker Offline
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Post: #2807

I will search for digging patch.


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03.01.2018 20:34
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Valery Offline

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Post: #2808

(03.01.2018 20:28)Berserker Wrote:  Valery, did you look at Debug\Era on crash?

Yes, there is no file related to crash inside, or maybe now different name?
03.01.2018 20:58
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Berserker Offline
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Post: #2809

Em, I don't have "Do you really want to..." in phoenix, still didn't check original game.

Valery, wait for next release then, I think I've fixed that.


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03.01.2018 21:53
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Valery Offline

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Post: #2810

Is it possible to return fonts in IF:G as before 2.66? Now they are too big and don't fit dialog already done

(old and new)
(This post was last modified: 04.01.2018 08:15 by Valery.)
04.01.2018 08:13
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Berserker Offline
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Post: #2811

Valery, yep, we will try to use the same small fonts.


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04.01.2018 15:46
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Valery Offline

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Post: #2812

I have a few crashes when calling native dialog - to check abilities, especially when in town screen. Not many, I had 2 in 10 hours session game, so not a problem, but worth reporting because before I never had this kind of crash.
04.01.2018 20:59
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Berserker Offline
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Post: #2813

Valery, IF:G you mean? Thank you, I hope we will be able to fix them soon. I hope to release early Lua support in near days and will include igrik's library too.


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04.01.2018 22:38
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Valery Offline

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Post: #2814

No, I mean the updated abilities dialog (8 abilities, speed bonus, attack etc). But also I use HD mod so it may be some conflict, yet no important, as I said I open it each gameplay week and I got 2 crashes in 10 hours.
04.01.2018 23:17
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Berserker Offline
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Post: #2815

Ok, got it. Native experience dialog crashed under some circumstances.


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05.01.2018 00:28
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Valery Offline

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Post: #2816

Hmm,

!!VRz2:S^newmonth.wav^;
!!SN:Pz2;

Does not produce any sound anymore, something has changed?
05.01.2018 03:25
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Berserker Offline
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Post: #2817

Nothing changed. Are you sure? Sec, I'll test.


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05.01.2018 03:33
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Berserker Offline
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Post: #2818

Works here:

Code:
era.on('OnHeroScreenMouseClick', function ()
  erm('VRz2:S^newmonth.wav^; SN:Pz2;')
end)

Same as !?CM2 and your code, but in Lua.
In Phoenix I replaced this wav with empty one to speed up the game.


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05.01.2018 03:38
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Valery Offline

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Post: #2819

My bad sorry, Turbo wog has empty newmonth.wav , thats why is mute. I should rename this wav if I want it to play. Sorry again )
(This post was last modified: 05.01.2018 04:24 by Valery.)
05.01.2018 04:21
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Berserker Offline
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Post: #2820

It's ok ) I also thought, that problem is most probably wav-file replacement via mod.


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05.01.2018 04:43
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