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Эра, дополнения, плагины, заплатки, моды
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Post: #1

ERM Hooker v1.0.0
Era plugin allows to easily install and remove code hooks which execute corresponding ERM handlers.
{code block address} => {erm function receiving the context}

API:
(*
ErmHandlerFunc receives two SN:X arguments: (Context pointer, ExecuteOverwrittenCode? = 1)
If you set ExecuteOverwrittenCode to 0, be sure to change context.RetAddr
Context structure (offsets in brackets):
: EDI (0), ESI (4), EBP (8), ESP (12), EBX (16), EDX (20), ECX (24), EAX (28)
: RetAddr (32)

Returns non-zero value on success. Fails if another hook is set at the same address.
*)
function SetHook (Addr: pointer; ErmHandlerFunc: integer): longbool; stdcall;
(*
Removes erm hook at specified address. Returns true if hook existed.
*)
function UnsetHook (Addr: pointer): longbool; stdcall;
(*
Prints list of hooks in "Debug\Era\erm hooks.txt"
*)
procedure PrintHooks; stdcall;

All hooks are automatically removed on the following events: new game start, game loading, game leaving (Era 2.55+).

Plugin supports both Era 2.46 and Era 2.55+. For 2.55+ it handles OnGenerateDebugInfoEvent (you can generate list of hooks by pressing F11) and OnGameLeave event.

Example of usage:


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21.09.2014 01:55
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Post: #2
Звезда 
Era 2.47 alpha 1 dll

Era 2.47 alpha 2

Era 2.47 alpha 3


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05.05.2015 18:08
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Post: #3

Era 2.47 alpha 4
[+] Added function names for default ERM events without parameters and new Era triggers. Ex.: !?FU(OnBattleRegeneratePhase)
[*] UN:J3 command does not reset commanders anymore. If value ":clear:" is passed as file name, all WoG options are dropped to zero and option #101 (Map Rules) is set to 2 ("use selected below").


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05.05.2015 19:38
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Post: #4

Era 2.47 alpha 5
[-] Fixed ERM MR:N bug. !?MR1/2 return valid stack number or -1.


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05.05.2015 19:49
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Post: #5

Era 2.47 alpha 6
[+] Added SN:H command for setting hints, descriptions, names without z-vars. Currently only the following variants are supported:
SN:H^object^/x/y/z/hint;
SN:H^object^/obj_type or -1/obj_subtype or -1/hint;
[+] Fixed !!FU:P?x[n] bug. Now this syntax works ok.
07.05.2015 01:41
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Post: #6

Era 2.47 alpha 7
[+] Added SN:H subcommand "spec" for applying custom hero specialty names.
SN:H^spec^/hero/short name (0), full name (1) or description (2)/hint
[+] Added ability to delete hints set up by SN:H. Just add "-" prefix to the first argument.
SN:H^-object^/...
07.05.2015 19:03
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Bes Offline

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Post: #7

Era 3.0.0 (альфа 0)
детали изменений см. ЗДЕСЬ

Era 3.0.1 (альфа 1)
детали изменений см. ЗДЕСЬ

Era 3.0.2 (альфа 2)
детали изменений см. ЗДЕСЬ

Era 3.0.2 bug fix (dll)
[+] ERS-files parser was rewritten. No more H3 bugs, caused by 12-character path length restriction.
    Any ers file name like "some loooooong script.ers" is supported.
[+] Added command SN:H^art^/art ID/0 (name) or 1 (description)/$text to get/set any artifact name/description
    without z-variables dependency.
28.07.2020 19:21
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Bes Offline

Posts: 5422
Post: #8

Era 3.0.3
детали изменений см. ЗДЕСЬ

Era 3.0.3 hot fix (dll)
[+] Extended town income limits from -32768..32767 to -2147483648..+2147483648 and added new event OnCalculateTownIncome with three parameters: Town ID, Income (gold amount), Account resource silo? (0 or 1)
[-] Fixed bug: HE:P used to return unsigned 65535 instead of signed -1.
[-] Fixed bug: ERM compiler didn't process post-triggers.
[-] Fixed bug, causing SN:K with 3 parameters to return garbage string instead of valid character.
[-] Fixed bug, causing many Era commands to return garbage after valid string contents. Credits: PerryR.
25.08.2020 01:55
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Bes Offline

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Post: #9

Era 3.0.3 hot fix2 (dll)
[-] Fixed bug: IF:N$ used to cause ERM errors and crashes. Credits: helgtla.
27.08.2020 22:38
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Post: #10

http://ge.tt/1il4Hs63
[*] Changed ERM error report generating: not only ERM memory dump is made, but the whole debug information is saved, like
    if you press F11 manually.

[-] Fixed bug in ERM caching engine: GET-syntax could produce garbage values on cache hit.


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03.09.2020 18:32
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Post: #11

http://ge.tt/3jVhLs63
[-] Fixed bug in ERM engine, causing crashes in !!UR:S and a few other possible commands.


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03.09.2020 20:11
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Post: #12

skeleton transformer fix.bin
[+] Адская Гидра трансформируется в Костяного Дракона
[-] возвращена оригинальная трансформация Мумии
19.09.2020 05:28
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