fireman
Posts: 1426
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Alpha 6
Code:
[+] 20 local z vars instead of 10. z-20..z-1 now.
[ ] Slower monsters 'standing' animation.
[-] Crash when loading maps with town events.
[-] SoD limitation: events texts were limited to 65535 characters.
[-] script094 slot clicks fix.
[-] UX:G command wasn't restoring/saving/loading state.
[-] UX:T wasn't restoring properly.
[ ] AI thinking radius like in SoD by default.
Свежий релиз всегда можно скачать по ссылке - https://github.com/GrayFace/wog/releases
Новости по WoG 3.59, ХотА и другим модам.
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26.12.2013 04:33 |
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fireman
Posts: 1426
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28.12.2013 14:22 |
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fireman
Posts: 1426
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06.01.2014 12:56 |
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fireman
Posts: 1426
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10.01.2014 15:40 |
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fireman
Posts: 1426
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Alpha 7.1
Code:
[-] SoD bug: in a very rear situation a non-existent skill 27 could be chosen.
[-] Local functions weren't called from instructions (!#)
[-] Boat standing on an object wasn't ignored by commands like OB:T$/1
[-] z-10..z-1 were set to empty strings on function call, which broke script005.
[-] script005 didn't redraw resourses panel after operations.
[-] Bugs found with Cppcheck analyzer
[ ] Load minidump supplied by Windows if the one in game folder is absent.
https://github.com/GrayFace/wog/releases...pha7.1.rar
Новости по WoG 3.59, ХотА и другим модам.
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25.08.2015 11:29 |
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gamecreator
Posts: 7107
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25.08.2015 13:32 |
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fireman
Posts: 1426
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05.09.2015 20:00 |
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GrayFace
Posts: 1233
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В архиве релиза был ехе от 7.1. Обновил.
(25.08.2015 13:32)gamecreator Wrote: (25.08.2015 11:29)fireman Wrote: [-] SoD bug: in a very rear situation a non-existent skill 27 could be chosen.
Что значит несуществующий? Их же всего 28.
Без понятья Тупанул чё-то. В след. багфиксном релизе уберу.
Вся правда обо мне
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11.09.2015 00:17 |
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