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WoG 3.59 - альфа релизы - Printable Version

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WoG 3.59 - альфа релизы - fireman - 26.12.2013 04:33

Alpha 6
Code:
[+] 20 local z vars instead of 10. z-20..z-1 now.
[ ] Slower monsters 'standing' animation.
[-] Crash when loading maps with town events.
[-] SoD limitation: events texts were limited to 65535 characters.
[-] script094 slot clicks fix.
[-] UX:G command wasn't restoring/saving/loading state.
[-] UX:T wasn't restoring properly.
[ ] AI thinking radius like in SoD by default.

Свежий релиз всегда можно скачать по ссылке - https://github.com/GrayFace/wog/releases


RE: Альфа релизы 3.59 - fireman - 28.12.2013 14:22

Alpha 6.1
Code:
[-] Trigger handlers weren't removed when going to main menu.
[-] SoD bug: sound quality was low (22kHz, mono).
[ ] Now (temporary) SoD campaign has the button from SoD and WoG campaign has WoG button, both don't match the background.
https://github.com/GrayFace/wog/releases/download/a6.1/Alpha6.1.rar


RE: Альфа релизы 3.59 - fireman - 06.01.2014 12:56

Alpha 6.2
Code:
[+] New scripts ERTified.
[-] script001.erm: Rogues attack crash.
[-] script001.erm: Rogues message on AI turn.
[-] SoD bug: 3 seconds startup delay.
[-] Error when unloading lods with new files in them.
https://github.com/GrayFace/wog/releases/download/a6.2/Alpha6.2.rar

Alpha 6.3
Code:
[-] IF:G empty items were shown.
[ ] Stack pointer corruption check.
https://github.com/GrayFace/wog/releases/download/a6.3/Alpha6.3.rar


RE: Альфа релизы 3.59 - fireman - 10.01.2014 15:40

Alpha 7
Code:
[-] FU:Z command didn't work.
[-] Nested ERM calls easily causing stack overflow (about 150 already causing it).
[-] Crash if garrison dialog is shown during town demolition.
[+] HE:C command with 14 parameters now supports check syntax that lets you find out which troops were left.
https://github.com/GrayFace/wog/releases/download/a7.0/Alpha7.0.rar


RE: Альфа релизы WoG 3.59 - fireman - 25.08.2015 11:29

Alpha 7.1
Code:
[-] SoD bug: in a very rear situation a non-existent skill 27 could be chosen.
[-] Local functions weren't called from instructions (!#)
[-] Boat standing on an object wasn't ignored by commands like OB:T$/1
[-] z-10..z-1 were set to empty strings on function call, which broke script005.
[-] script005 didn't redraw resourses panel after operations.
[-] Bugs found with Cppcheck analyzer
[ ] Load minidump supplied by Windows if the one in game folder is absent.
https://github.com/GrayFace/wog/releases/download/a7.1/Alpha7.1.rar


RE: Альфа релизы WoG 3.59 - gamecreator - 25.08.2015 13:32

(25.08.2015 11:29)fireman Wrote:  [-] SoD bug: in a very rear situation a non-existent skill 27 could be chosen.
Что значит несуществующий? Их же всего 28.


RE: Альфа релизы WoG 3.59 - fireman - 05.09.2015 20:00

Alpha 8
Code:
[+] LuaJIT instead of plain Lua
[+] mem.asm* functions for placing Asm hooks and creating Asm functions, using FASM.dll
[+] In case of Lua error WOGERMLOG.TXT is generated with both Lua and ERM debug info
[+] Other enhancements and fixes on Lua side here and there
https://github.com/GrayFace/wog/releases/download/a8.0/Alpha8.0.rar


RE: Альфа релизы WoG 3.59 - GrayFace - 11.09.2015 00:17

В архиве релиза был ехе от 7.1. Обновил.
(25.08.2015 13:32)gamecreator Wrote:  
(25.08.2015 11:29)fireman Wrote:  [-] SoD bug: in a very rear situation a non-existent skill 27 could be chosen.
Что значит несуществующий? Их же всего 28.
Без понятья Sm Тупанул чё-то. В след. багфиксном релизе уберу.