Necromaxer
Posts: 16
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"New upgrades" doesn't work. New building doesn't appear in a town menu to built. Maybe i'm doing something wrong? Any suggestions? Even when just Wog and this mod activated.
Upd: "New creature upgrades" checked, 'Extended... Universal upgrades, Methamorphs ' etc. unchecked. Still not working. Could it be something else with Wog settings?
(This post was last modified: 20.10.2012 08:11 by Necromaxer.)
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20.10.2012 07:56 |
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Valery
Posts: 2196
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Quote:Maybe i'm doing something wrong?
Yes, you don't read instructions.
5.1. New buliding details
Now every town can have a new building that is used as a general 'upgrade guild'. Thanks to this the player will be able to upgrade 3 creatures in the town to their new forms. Each town type has a different builiding, a different description, a different animation and a different cost. To try to build the new building RIGHT-click on your Town Hall (or Village Hall, City Hall, or Capitol). You have always olny one prerequisite to build - you must have a Castle. And of course, you have to have the right resources:
for the Heavenly Tower (Castle) you need: 22000 gold, 30 gems and 30 ore
for the Order of The Sun (Rampart) you need: 20000 gold, 25 crystal and 40 wood
for the Cloud Castle (Tower) you need: 25000 gold, 30 gems and 15 mercury
for the Kreegans' Gate (Inferno) you need: 19000 gold, 30 mercury and 15 sulfur
for the Hall of The Pit (Necropolis) you need: 21000 gold, 25 mercury and 35 wood
for the Underworld Entrance (Dungeon) you need: 23000 gold, 30 sulfur and 35 ore
for the Barbarian Citadel (Stronghold) you need: 19000 gold, 60 ore and 15 crystal
for the Temple of The Snake (Fortress) you need: 18000 gold, 50 wood and 20 sulfur
for the Escaton's Crystal (Conflux) you need: 20000 gold, 30 crystal and 15 gems
Note that when they say "new buildings", it is a metaphor. You won't see any.
(This post was last modified: 20.10.2012 10:24 by Valery.)
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20.10.2012 10:14 |
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Heroesmaster
Posts: 17
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Hi guys,what program do you use to reduce images to smaller ones with preserving clear edges? I use photoshop nearest neighbor, but it still screws up very small images?
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20.10.2012 18:34 |
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Berserker
Posts: 16657
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20.10.2012 20:11 |
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Necromaxer
Posts: 16
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Thanx, Valery!
It works!
And I have one more question. How to enable color text in dialogs in Era?
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20.10.2012 20:28 |
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Valery
Posts: 2196
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Mod manager/Era manual, get color name, for instance:
!!IF:M^{~Cyan}My amazing colored text{~}^;
Will show cyan color.
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20.10.2012 20:39 |
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Valery
Posts: 2196
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23.10.2012 19:30 |
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gamecreator
Posts: 7107
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23.10.2012 20:42 |
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Valery
Posts: 2196
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30.10.2012 16:33 |
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Heroesmaster
Posts: 17
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Hi! I don´t know what I did, but now my editor says INVALID EDITOR OBJECTS FILE : "ZEOBJTS.TXT" when I use obstacle tool. It says it almost every terrain, I only haven´t seen it saying it on grass. Does anyone know what could be wrong, I´ve tried removing all mods, but still the same thing.
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04.11.2012 13:50 |
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Heroesmaster
Posts: 17
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I finally got it working by placing zeobjts.txt to data folder, but I wonder how did it worked for me before, I must have deleted it by mistake or something.
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04.11.2012 15:43 |
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Berserker
Posts: 16657
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04.11.2012 17:44 |
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Necromaxer
Posts: 16
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Are in this topic english mods only? I have a russian version of New upgrades by Acid Dragon. Did it for private use, but could share, if someone needs.
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04.11.2012 23:48 |
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Berserker
Posts: 16657
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05.11.2012 00:20 |
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Necromaxer
Posts: 16
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Ok, I will do so soon.
(This post was last modified: 05.11.2012 00:33 by Necromaxer.)
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05.11.2012 00:33 |
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