(08.07.2021 14:41)Berserker Wrote: Archer30, try to add 9999 era - consts.erm as the first line to "load only these scripts.txt"
Berserker, apologize. Guess I didn't put the constant definition of my own to the list. That's why I still got debug info from game start.
But here comes new questions. With
the latest assembly (and other mods too, just saying it's not purely ERA), A few players reported about the game freezing randomly, especially in auto-combat. One even said it froze at the ACM class granted dialogue.
List of mods (chaos...I know)
Code:
WoG
Era Erm Framework
Unleashed Editor
Quick Savings
BattleQueue
Spells Description
Game Enhancement Mod
BattleSpeed
WoG Scripts
WoG Fix Lite
WoG Interface
Secondary Skills Scrolling
Difficulty Mod
XXL
Mixed Neutrals
10SSkills
6th Slot
YNewLevelupScreen
ERA scripts Eng1.46f
ERA Gaming Chn
Henchman Mod
Spell Research Chn
Sanguo chn
Advanced Classes Mod Chn
ResOunD
FourEleTalent
FTalentUI
This rarely happened before. Those players
played with the same mods on Era 3.7 assembly and it was fine. I have no clue here. My questions are,
1. Could it be something related to the new RNG from the recent update of ERA?
2. Does anyone still have the era.dll from 3.8.0 where the new RNG was not introduced? I would make a few tests around that. Got it from
Elmore, thank you!
____
Valery, in order to use
TrainerX (recently updated) in your maps, you have to get
1. the latest ERA 3 and Era Erm Framework loaded.
2. all the scripts from TrainerX and Era Erm Framework to
load only these scripts.txt.
Be aware of the order in the text. Here is
an example of the text made for TEW IV.