08.04.2020, 03:28
08.04.2020, 08:15
Перевод обновлен до 1.1
Версия Unleashed 1.23
https://drive.google.com/file/d/1Q1BH_Jw...sp=sharing
- Переведены подсказки
- Файл русификации теперь лежит просто в папке DATA,а не находясь в архиве, в следствие чего происходила утрата спрайтов поля боя
- Исправлено некорректное отображение символов в меню Unleashed
Версия Unleashed 1.23
https://drive.google.com/file/d/1Q1BH_Jw...sp=sharing
- Переведены подсказки
- Файл русификации теперь лежит просто в папке DATA,а не находясь в архиве, в следствие чего происходила утрата спрайтов поля боя
- Исправлено некорректное отображение символов в меню Unleashed
09.04.2020, 06:24
I'll consider putting text in a utf8-json to facilitate future translations and modifications.
I also need to come up with a better way to manage updates...
I also need to come up with a better way to manage updates...
09.04.2020, 07:09
RoseKavalier, yep, updates are routine, but a bit easier for Era mods. If use use WinRar or Total Commander + rar plugin, you can edit self-extracting archives like regular archives. I simply copy updated files to existing sfx archive, making updated Era mod. You can even use any cloud hosting autouploading or something like that. I'll also think about Era mods hosting for small/average size mods. And right, you'lll need to update standalone package too ) Personally I wrote packager tools in PHP for Era, automating this task. Some kind of AutoIt would be enough too, probably.
09.04.2020, 07:30
i just use 7zip for edit any instal mode exe - rigt click on it /7zip/open archive - and just drug and drop new files there with confirmation - easy to make.
09.04.2020, 08:19
InnoSetup takes me only a few seconds for SoD_SP, I'll probably go for that here too.
Just have to figure out logistics to distinguish ERA and H3Unleashed (or just have 2 executables).
Just have to figure out logistics to distinguish ERA and H3Unleashed (or just have 2 executables).
13.04.2020, 08:37
Next version of Unleashed will read text off UTF8-json which will make translation easier, following ERA-style.
I have put together the russification from this thread (thanks @Grossmaster) and from SoD_SP text (thanks @igrik); however there are still some missing fields.
Here is what I have so far, in case someone would like to fill in the blanks. As much text as possible is read from mapeditor assets (e.g. "OK", "Spell", "Reward") unlike previously.
Font has been corrected to correctly show full text width, at the very least for English and Russian, but I need to widen a few fields which are not taking into account longer strings at the moment.

I have put together the russification from this thread (thanks @Grossmaster) and from SoD_SP text (thanks @igrik); however there are still some missing fields.
Here is what I have so far, in case someone would like to fill in the blanks. As much text as possible is read from mapeditor assets (e.g. "OK", "Spell", "Reward") unlike previously.
Font has been corrected to correctly show full text width, at the very least for English and Russian, but I need to widen a few fields which are not taking into account longer strings at the moment.

13.04.2020, 08:51
Excellent decision! Thank you. I see only a few missing translations in json.
14.04.2020, 03:53
RoseKavalier, shoud I finish translation in the json file above?
14.04.2020, 10:40
Berserker, было бы здорово!
14.04.2020, 17:53
I have a few more days of work on text and others although no real innovation for mapeditor itself; no rush but would be nice for the RU community!
Worst case scenario I will fill in blanks with English text, I put it out here so it would be easier to see what was missing.
Worst case scenario I will fill in blanks with English text, I put it out here so it would be easier to see what was missing.
14.04.2020, 19:04
RoseKavalier, I'll try to send you translated file as soon as possible.
14.04.2020, 22:53
https://dropmefiles.com/b8Qqp
Here you are.
Personally I hate any password-protections and unremovable restrictions. Started h3 executable modding with removing h3te.exe protection from modifications.
It's me, player, who decides, what to edit, what to install, which plugin to load and how to use cheats.
Here you are.
Personally I hate any password-protections and unremovable restrictions. Started h3 executable modding with removing h3te.exe protection from modifications.
It's me, player, who decides, what to edit, what to install, which plugin to load and how to use cheats.
15.04.2020, 00:18
(14.04.2020 22:53)Berserker Wrote: [ -> ]https://dropmefiles.com/b8QqpЯ добавил пропущенные Berserker'ом переводы и немного откорректировал мои ранее переведенные тексты
Here you are.
RoseKavalier, используй нижеуказанный перевод!
https://dropmefiles.com/Pjslj
15.04.2020, 03:24
igrik, спасибо!
"en_US": "Draws obstacle anchors on the battlefield.",
"ru_RU": "Отображает якори препятствий"
«на поле боя» пропустил.
"en_US": "Draws obstacle anchors on the battlefield.",
"ru_RU": "Отображает якори препятствий"
«на поле боя» пропустил.